Autodrive

by Pi-C

Car equipment for train avoidance, logistic network integration, circuit network connectivity, fuel refill, ammo reload, vehicle repair, radio control, enemy targeting, and gate control.

Content
a month ago
0.17 - 2.0
3.27K
Transportation Combat Logistic network Circuit network

g [Implemented] Space Age Update?

9 months ago

Hey! This was one of my favorite mods. Being able to tell your car to drive to you was such a useful ability. Any plans on updating this for the 2.0 update?

9 months ago

I intend to update all of my mods. Still tied up in RL, though, and I'm afraid updating Autodrive will not be as simple as some of the other mods. So you'd better be patient … :-)

9 months ago

Awesome news. Tried swapping the version number and tracing the errors back for a bit but it looks like it's more involved. I'll wait!

9 months ago

Tried swapping the version number and tracing the errors back for a bit but it looks like it's more involved.

Just swapping the version number isn't enough in this case. Syntax has changed for some data-stage things; and some things have been renamed/moved in control stage. So far, I'm still struggling to get all prototypes right – I haven't successfully loaded up to the start menu yet. Also, given how complex the mod is I expect that there will be a couple of buggy releases before everything is working as expected again. :-)

7 months ago

I hope your life is going well. Any ETA on when players will be able to drive through a base without taking out the power pole that keeps coal going to the steam power setup? :grin:

2 months ago

Sorry it took me so long, but I've finally got the mod working again. :-D

a month ago

WOOHOO!!! Thank you so much!!!

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