I was wondering if it would be possible for this mod to work with the dirt paths mod (https://mods.factorio.com/mod/Dirt_Path)?
Thanks for the idea! I've just added a custom event that will be raised in on_tick whenever Autodrive has moved at least one vehicle. Now "Dirt Path" and friends must subscribe to the event and add some code to respond to it. I'll send Mylon a preview of my WIP version, so they can work on an update.
tried it in a game and remote or any ai vechiles dont create a path like player driven ones.
Nothing unexpected about this! Dirt Path reacts to defines.events.on_player_changed_position
and will use the position of player.vehicle if the player is riding in a car. The specialty of Autodrive, AAI, etc. is that vehicles can change position even if no player is inside. There is no way that Dirt Path etc. could know that the position of such a vehicle is changed, so they can't mark their paths.