All the Resources Mod


A unified industrial expansion for Factorio 2.1: ores, metallurgy, chemistry, refining and manufacturing. Supports Vanilla, K2, SE and K2SE; Space Age is optional.

Content
a day ago
2.0 - 2.1
351
Mining Fluids Manufacturing
Owner:
MoSII2710
Source:
N/A
Homepage:
https://discord.gg/YVUQs9ees
License:
MIT
Created:
3 months ago
Latest Version:
3.1.5 (a day ago)
Factorio version:
2.0 - 2.1
Downloaded by:
351 users

All the Resources Mod — ATRM

ATRM unifies and adapts former standalone resource, metallurgy, chemistry and intermediate-product mods into one interconnected industrial production system. It goes beyond bundling materials: ores, metals, chemical products, machines and technologies form coordinated production chains.

ATRM is designed primarily for Krastorio 2 (K2), Space Exploration (SE) and their combined K2SE setup, while maintaining separate compatibility paths for Vanilla Factorio and Space Age.

What ATRM offers

  • Resources and materials: Additional ores, metals, alloys, minerals and industrial intermediates.
  • Metallurgy: Ore processing, smelting, alloy production, molten metals and alternative manufacturing routes.
  • Chemistry and fuels: Industrial gases, sulfur and chlorine chemistry, catalysts, petrochemicals, polymers and synthetic fuels.
  • Advanced manufacturing: Connected material chains for electronics, machine components and other intermediates.
  • Gold and electronics: Integrated gold processing, PCB production and specialized electronic materials.
  • Wastewater and recovery: Process-water treatment, chemical-waste neutralization, material recovery and recycling compatibility.
  • K2 / SE / K2SE integration: Profile-specific recipes, research progression, refining and advanced industrial processes.

Available content and recipe complexity depend on your installed mods and selected startup settings.

Compatibility

Factorio 2.1.23 or newer (tested with Factorio 2.1.24).

Supported configurations:

  • Vanilla Factorio
  • Vanilla + Space Age
  • Krastorio 2
  • Space Exploration
  • Krastorio 2 + Space Exploration (K2SE)
  • K2SE with optional MoSII-SEI integration

Space Age is optional. It is not required for K2, SE or K2SE. Space Exploration and Space Age are intended as separate configurations, not as a combined overhaul setup.

ATRM also provides compatibility integrations for selected additional mods, where supported. Compatibility with every third-party combination or historical savegame cannot be guaranteed.

Integrated standalone mods

ATRM contains adapted content from multiple mod families. Do not install the integrated standalone mods alongside ATRM: overlapping prototypes and recipes can conflict.

BZ resource and production family (Brevven and subsequent maintainers):

bzaluminum2, bzcarbon2, bzchlorine2, bzfoundry2, bzgas2, bzgold2, bzlead2, bzsilicon2, bztin2, bztitanium2, bztungsten2, bzzirconium2.

Metals and chemistry family (Timeken and subsequent maintainers):

ChemistryForYou2, Chromium2, Cobalt2, GasGasGases2, Indium2, IntermediatesForYou2, Limestone2, MetalsForYou2, Nylon2, Tantalite2.

Legacy resource family (planetfall and subsequent maintainers):

BrassTacks-Updated, BrimStuff-Updated, IfNickel-Updated, LasingAround-Updated, ThemTharHills-Updated.

ATRM also includes functionality from gas-boiler and the shared bzlib library. MetalsForYou2 was originally a metapackage. Bismuth is not integrated.

Backlog

Planned development work for future ATRM 3.x updates. These are development goals, not confirmed features or release commitments.

  • 01 – Metallurgy Coherence: Harmonize lead, gold, zinc/indium and zirconium processing. Core rework completed; final regression checks remain.

  • 02 – Coal Tar & Coal Chemistry: Rework coal distillation, coke, coal tar and aromatic chemistry. Improve phenol, toluene and graphite production chains.

  • 03 – Low Density Structures: Introduce a two-stage manufacturing process with metallic frames and composite reinforcement. Harmonize Carbon Fiber, Nanotubes and SE Aeroframe alternatives.

  • 04 – Concrete & Galvanized Reinforcement: Rework concrete and reinforced concrete using more consistent construction materials. Introduce galvanized reinforcement components for selected infrastructure recipes.

  • 05 – SEI Casting Foundry: Harmonize alternative casting recipes with ATRM's established material chains. Preserve essential alloys, chemical ingredients and mechanical components.

  • 06 – Technology & Science Packs: Improve research progression, Science Pack requirements and technology unlocks. Ensure consistent laboratory compatibility and recipe accessibility.

  • 07 – Rocket-Silo Construction: Add optional compatibility with Rocket-Silo Construction. Align construction material requirements with ATRM's final rocket silo recipes.

  • 08 – Bismuth & Manganese: Rebuild both material systems within ATRM's modular architecture in two separate stages. Preserve compatible prototype IDs and establish integrated metallurgy and manufacturing chains.

Existing savegames

ATRM aims to retain compatible prototype IDs and relevant hidden legacy content to support migration of existing factories. The intended migration direction is:

Standalone resource mods → ATRM

The reverse migration from ATRM back to the individual standalone mods is not supported. Back up existing savegames before changing your mod setup.

Credits and licenses

ATRM is maintained and integrated by MoSII2710, based on the work of the original authors and maintainers, including Brevven, cackling.fiend, Timeken, planetfall, Ashier, Morganite and ElAdamo.

Original, separately licensable ATRM contributions are MIT-licensed. Incorporated third-party code, artwork and adaptations retain their applicable licenses, including CC BY-SA 4.0 where relevant. Details are provided in AUTHORS.md, THIRD-PARTY-NOTICES.md and LICENSES/ in the mod archive.

Feedback and bug reports are welcome in the Mod Portal Discussions section.