Amator Phasma's Coal & Steam


This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla techtree and most of the other mods content are locked behind a new technology called "Electrification" which can be called the goal of this modification.

Content
4 years ago
0.17 - 0.18
22
Manufacturing

b Incompatibility - Food Industry 2.0

4 years ago

I've found one small but fairly irritating problem between the Coal & Steam and Food Industry 2.0 by Oceanel: When the fuel meter for farmland runs out, compost is required to keep the field running (without demolishing and re-crafting it). The field recognizes when it does and doesn't have compost, but doesn't consume it or continue "crafting". My only guess is the addition of all the fuels in Coal & Steam is causing this. I love both of these mods, but if a solution is beyond you, that's okay.

New response