All science packs will degrade over time to some of their original crafting materials. Work fast to keep ahead and learn to manage feeding materials back into the production queue to keep your labs running!
**Note:
- Spoil time = 1 hour
- This mod requires Space Age
What happens after an hour? X becomes Y
- Automation Science -> Iron gears
- Logistic Science -> Iron plates
- Chemical Science -> Sulfur
- Military Science -> Coal
- Production Science -> Concrete
- Utility Science -> Sulfur
- Space Science -> Low density structure
- Metallurgic Science -> Tungsten ore
- Electromagnetic Science -> Holmium ore
- Agricultural Science -> Spoilage (unchanged)
- Cryogenic Science -> Lithium
- Promethium Science -> Calcite