Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

Content
a month ago
0.16 - 1.1
12.7K
Enemies

b Error adding mod to existing save

5 years ago

I have an existing map that I'm playing, that I'm wanting to add mods to now. When I try to add this mod to the save, however, I get an error. Here it is:

Error while applying migration: Alien Loot Economy: alien-module_0.2.2.lua

alien-module/migrations/alien-module_0.2.2.lua:2: attempt to index field "electric-energy-accumluators-1" {a nil value}
stack traceback:
alien-module/migrations/alien-module_0.2.2.lua:2: in main chunk

It looks a lot like the issue that was recently fixed in the last update, with problems loading the game.

Thanks!

5 years ago
(updated 5 years ago)

Hi,
I was able to reproduce this and resolve the issue with a fix on my local machine. You should be able to make the same change to your local files.
Hope this helps,
Z

https://github.com/renoth/factorio-alien-module/pull/30/commits/c1b59bf7b6965aa23a4085f2ada25c36a9ce7273
EDIT: better link to the actual change.