Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mods introducing new content into the game.
Version: 2.1.7
Bugfix:
- Update Hyper Modules in Cargo Pads
Version: 2.1.6
Changes:
- Add support for more ore conversion recipes: Thanks to raley for the pull request!
Version: 2.1.5
Changes:
- Add support for Bobs enemies, toxic and explosive biters: Thanks to krebkel for the pull request!
Version: 2.1.4
Changes:
- Alien Hyper Ammo is too cheap
Version: 2.1.3
Changes:
- Alien mining drill now has 10x the pollution to make it less imba
Version: 2.1.2
Changes:
- Added support for more enemy mods: Thanks to Michael Andrzejewski!
Version: 2.1.1
Changes:
- Added setting for how ore conversion recipes should recycle
- New setting allows vanilla recycling behavior of ore recipes (iron ore → iron ore)
- Added Chinese (zh-CN) locale for additional mod settings
Bugfix:
- Fix bug when section is not manual
Version: 2.1.0
Changes:
- Removed dependency on Total Productivity
- Added Setting to enable Hyper Modules for almost all Recipes (Cheat Mode)
Version: 2.0.14
Changes:
- fixed quality and space age being required dependencies
Version: 2.0.13
Changes:
- fix quality hypermodule recipes not updating correctyl
Version: 2.0.12
Changes:
- make GUI Window a bit smaller
- fix negative progress bug?
Version: 2.0.11
Changes:
- removed Alien Steel since it is not used anywhere
Version: 2.0.10
Bugfix:
- Added custom weight to alien items (for balanced rocket loading)
Version: 2.0.9
Bugfix:
- Fix Nil error in control.lua
Version: 2.0.7
Bugfix:
- Fix Nil error in control.lua
Version: 2.0.6
Bugfix:
- Fix changelog
Version: 2.0.5
Bugfix:
- Reenable upgrading logistic slots again (after migrating to new API)
- Preserve quality on upgrading Hyper Modules
Version: 2.0.4
Bugfix:
- Make https://mods.factorio.com/mod/Productivity a necessary dependency because of the productivity changes in 2.0.11