How about making it an option in the config?
Something like:
Hypermodule pollution modifier per level: 1
Hypermodule energy consumption modifier per level: -1
Hypermodule productivity modifier per level: 0.5
etc...
Should be possible to go from -5.0 to 5.0 per stat (values in percent), so people can disable/enable and rebalance to their liking, because while I think its great to have a late game scaling module, it also needs to have downsides (pollution, energy, etc)
So you can always enter a negative number for a smaller modifier (less pollution, less energy consumption, less productivity, and so on) and just 0 for no scaling at all (i.e. no modifier on speed) and a positive number for a greater modifier per level (the way it is now)
But that's just a small idea, great mod either way.