Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

Content
a month ago
0.16 - 1.1
12.7K
Enemies

g Question

5 years ago

I've noticed in the latest version of the mod that you went over to the new format for modding instead of the simple text format style, I was wondering sense I don't understand any of it, how do I make it where the hyper alien modal instead of increasing energy consumption reduces it and reduces how much of a bonus it gets, basically I want the modal at max to reduce energy consumption by 20%, speed by 50% and production by 30%, I know there are god modals out there like that but I love the leveling aspect of this mod.

5 years ago

You would have to adjust the following file:

prototypes/item/alien-module.lua -> line 125:

consumption = { bonus = levelbonus }

Adjust to your liking.