Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. When used with Space Age, only Nauvis will be affected.

Tweaks
a month ago
0.14 - 2.0
613K
Environment

g How to reduce number of tiles?

6 years ago

I would like to use this mod, but it puts me over the 255-tiles-limit. Instead of removing some mods, I'd like to disable some tiles, e.g. everything purple.
I'm comfortable with editing the lua files, but I have some trouble finding the right place to do this. Do you have any advice?

6 years ago

This is a mod options setting now.

6 years ago

If i try to check some tiles in Alien Biomes mod to reduce tiles number (which destroy Asphalt road tiles), then i get an error in Bio Industries :/

6 years ago

What is the error?

6 years ago
(updated 6 years ago)

"Failed to load mods: _ Bio_Industries _/data-updates.lua:149:attempt to index field 'mineral-aubergine-sand-1' (a nil value)
Mods to be disabled:
Bio_Industries"

Note: it gives this error with whatever tiles i disable (dirt/grass/sand)

5 years ago
(updated 5 years ago)

I got the same issue. If I re-enable what Bio Industries crashes on, then it just crashes on the next item I've turned off.

It's a real bummer; I'm so used to playing with Bio Industries now I'm not sure if I want to go back, lol. But it's either that or all my non-vanilla flooring looks like landfill - at least for this save.

It's probably on the Bio Industries side, if my less-than-rudimentary understanding of mods is correct; and that's probably not getting updated until 0.17 comes out, at least.