Mods introducing new content into the game.
Version: 0.2.0
Date: 2026-07-16
Changes:
- Rebuilt AG Mall around an independent Main Frame for each logistic network and autonomous factory workers.
- Added a shared control window with demand status, priorities, filters, Product Limit, and timing controls.
- Added staged delivery verification, self-healing internal crafting, exact quality, barrelled fluids, and safe purging.
- Improved multi-mall work distribution, research updates, network changes, and construction detection.
- Reduced repeated scanning and runtime scheduling overhead.
Version: 0.1.8
Date: 2026-07-08
Changes:
- Fixed AG Mall recipe refresh after new research unlocks.
- Improved barrelled recipe enable/disable syncing with source recipes.
Version: 0.1.7
Date: 2026-07-04
Changes:
- Added construction support for upgrade planner requests.
- Improved construction demand scanning and diagnostics.
- Improved item-return safety to reduce ground spills during rebuilds.
- Optimized construction scan queue processing and hardened recipe amount handling.
Version: 0.1.6
Date: 2026-06-30
Changes:
- Fixed internal replanning so AG Mall uses available logistic-network components before crafting intermediates.
- Fixed construction scanning crash when tile ghosts are present.
Version: 0.1.5
Date: 2026-06-22
Changes:
- Added exact-quality crafting for logistic and construction requests.
Version: 0.1.4
Date: 2026-06-18
Changes:
- Rechecks available intermediate components before internal crafting begins.
Version: 0.1.3
Date: 2026-06-18
Changes:
- Optimized construction-request scanning to prevent frame-time spikes.
Version: 0.1.2
Date: 2026-06-14
Changes:
- Improved fluid recipe handling to use barrels efficiently.
Version: 0.1.1
Date: 2026-06-11
Changes:
- Fixed errors and updated AG Mall graphics.
Version: 0.1.0
Date: 2026-06-08
Features:
- Initial release.