AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
11 months ago
0.14 - 1.1
167K
Transportation Logistics Circuit network

g Saving and Loading problem

6 years ago

This MOD controls vehicles by virtual players.
It be reflected to heavily saving/loading time for playing save-data.

And more, It looks like cumulative and permanently.
(I placed 20 or more vehicles at the peak.
I removed/placed iteratively those automated-vehicles.
It looks like makes save/load time be heavier cumulatively.)
I worrying it might creates virtual players serialy and leave old-virtual players in save-data.

If just so, this problem have to be solved in any way.

6 years ago

Thanks, that's very useful information.