AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
11 months ago
0.14 - 1.1
167K
Transportation Logistics Circuit network

g CP consumption too high

6 years ago

Using this mod consumes too much computer resources. Is it possible to somehow correct this?

6 years ago

afaik there is a few options in the mod section to reduce cpu usage. such as how often stuff updates. i found it in mod settings > map tab > aai programable structures, has max structures per tick. by default, it's unlimited which can be hefty

6 years ago
(updated 6 years ago)

There have beem multiple optimisation passes on the code already. A lot of computation is required to run the vehicles.

Try to find ways to use less programmable structures and use vehicle more efficiently.