AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
11 months ago
0.14 - 1.1
167K
Transportation Logistics Circuit network

g HELP

7 years ago

Can not use mod is it mark it. the following mod are installed multiple times versions with higher numbers were loaded. unzipped versions have priority in case of two mod with the same version number
aai-programmable-structures (0.1.10)
aai-zones (0.1.4)
HELP PLS

7 years ago

You should be able to play just by ignoring that warning. If you want to fix it you need to find your mods folder and look for the aai-programmable-structures and aai-zones zip files. According to the warning there should be at least two of both. Keep the ones with higher numbers and delete the other ones.

7 years ago
(updated 7 years ago)

It marks in dependence of mod
data-raw-prototypes>=0.1.1 (RED)
detache-gun-sounds>=0.1.1 (RED)
off-grid-effect>=0.1.1 (RED)
?bullet-trails>=0.1.1 (RED)
Is the mods And in RED
Made a video PLS

7 years ago

data-raw-prototypes, detached-gun-sounds, and off-grid-effects are required mods. bullet-trails is optional. You need to install the required ones. This isn't something unique to this mod, it is the same install process as any mods with dependencies.