Wood Gasification updated

by yokmp

**Too much wood? Not enough oil? Turn surplus wood into petroleum gas, solid fuel and crude oil instead of letting it pile up.** Updated Wood Gasification from cappie https://mods.factorio.com/mod/Wood_Gasification And included the K2 Greenhouse https://mods.factorio.com/mod/Krastorio2greenhouse None of these mods are mine, i just modified them to work with 2.0 / 2.1

Content
7 days ago
2.0
13.1K
Fluids Manufacturing
Owner:
yokmp
Source:
N/A
Homepage:
https://github.com/Yokmp/Wood_Gasific...
License:
MIT
Created:
1 year, 10 months ago
Latest Version:
4.3.1 (7 days ago)
Factorio version:
2.0
Downloaded by:
13.1K users

Factorio: Wood Gasification

Too much wood? Not enough oil? Turn surplus wood into petroleum gas,
solid fuel and crude oil instead of letting it pile up.

Wood Gasification gives excess wood a useful place in your factory. What starts
as a simple way to dispose of unwanted logs grows into a complete alternative
petrochemical production chain.

From wood to oil

The first processing stage uses pyrolysis to turn wood into petroleum gas, wood
tar and charcoal. The gas is ready to use, the tar can be converted into solid
fuel or cracked into oil products, and the charcoal serves as both a better fuel
and a useful feedstock for later processing.

Further research unlocks more efficient ways to process wood and wood tar.
Finally, synthesis gas can be produced from tar, charcoal or solid fuel and used
to turn wood tar into crude oil. This makes wood a useful supplement to an oil
industry—or an alternative starting point when convenient oil fields are hard
to find.

Modern or classic processing

The modern production chain is enabled by default and gradually expands from
basic pyrolysis to advanced synthesis-gas processing.

Players who prefer the original Wood Gasification recipes can enable Use
legacy wood processing
in the startup settings. Legacy mode restores the old
recipes and research progression while hiding the modern chain. Both recipe
sets remain in the mod so existing machines and save games keep working when
the setting is changed.

Greenhouse

The optional greenhouse provides a renewable source of wood and can be disabled
when another mod already fills that role. Its production speed can be adjusted
in the startup settings, and it can be connected to the circuit network for
automatic control.

With Space Age, the greenhouse uses tree seeds for wood production and can also
grow Yumako and Jellynut. Seed drops and whether the greenhouse should require
Gleba can be configured separately.

Mod compatibility

Wood Gasification can reuse synthesis gas and carbon supplied by other mods
instead of creating isolated duplicates. When compatible carbon monoxide or
carbon dioxide fluids exist, they become useful byproducts of the corresponding
processes.

Angel's Petrochemical Processing receives dedicated integration: synthesis-gas
recipes use suitable steam crackers, gas refineries and separators, with normal
chemical plants remaining available as a fallback when those machines do not
exist.

Languages

English, Dutch, German, Russian, French, Polish, Spanish, Italian and Portuguese
locale files are included.

Credits

This mod continues the discontinued Wood Gas mod with the original author's
permission. Artwork contributed by snouz remains included alongside newer
wood-processing artwork.