Whistle Stop Revived


Spawns massive furnaces and assembly machines around the map to make the game all about building trains to connect them

Content
an hour ago
2.0
430
Environment Fluids Manufacturing

Changelog

Version: 2.0.2
  Bugfixes:
    - Fixed compatibility with K2(SO) mods
Version: 2.0.1
  Bugfixes:
    - Fixed crash on startup
Version: 2.0.0
  Major Features:
    - Reworked recipe mechanics: removed redundant recipes.
    - All WSR buildings now use the same recipes as their vanilla counterparts.
    - IMPORTANT: Recipes in existing buildings have been reset and must be reconfigured manually.
  Changes:
    - Updated WSR-foundation graphics (using assets from Conrete Retexture NX).
Version: 1.3.3
  Changes:
    - Added compatibility with K2(SO) mods
Version: 1.3.2
  Bugfixes:
    - Fixed error with count of ingridients
Version: 1.3.1
  Features:
    - Entities now have correct remnants
    - Entities now can be connected to logical network via wires
  Changes:
    - Optimisations for Velora
  Bugfixes:
    - Fixed incorrect recipe namings
Version: 1.2.2
  Changes:
    - Fixed pollution multiplier
    - Refactored spawn mechanics, spawn will be more frequently
  Bugfixes:
    - Fixed Massive Assembler spawn ratio (https://mods.factorio.com/mod/WhistleStopRevived/discussion/69c179f510380796b8067166)
Version: 1.2.1
  Bugfixes:
    - Fixed output pipes on Massive Assembler
  Compatibility:
    - Added compatibility for incoming mod Velora
Version: 1.2.0
  Major Features:
    - Added Massive Chemical Plant (combines vanilla Chemical Plant and Oil Refinery)
  Graphics:
    - Updated built-in pipe graphics