Warmonger


Creep from Krastorio2 without entire K2. A lot of changes (only graphics and basic creep idea taken). Best played with Rampant.

Content
1 year, 4 months ago
1.1
1.86K
Combat Enemies Environment

b Chrash

1 year, 2 months ago

The mod Warmonger (1.3.23) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Warmonger::on_tick (ID 0)
Warmonger/control.lua:74: attempt to index field '?' (a nil value)
stack traceback:
Warmonger/control.lua:74: in function <Warmonger/control.lua:56>

1 year, 2 months ago

Can't reproduce. And code logics is ok too for standard use cases.

Did you use special QoL mods to rotate installed building? Like picker dollies. Probably not. What's the catch to rotate building in trouble...

1 year, 2 months ago

nothing rotated, only placed with a blueprint. and shortly after it crashes, not always, only one time.

1 year, 2 months ago

Placed blueprint with ghosts over creep and bots built it, correct?
Can it be some scripted buildings in that blueprint? For example buildings from mods like ItemCollector or its derivatives: SchallPickupTower, etc. ?

I'll add a check for this and similar situations in several places. At least to be on safe side. Such buildings in un-supported situations won't be damaged by corruption :-( .

1 year, 2 months ago
(updated 1 year, 2 months ago)

yes, correct, i have a scripted building, my smart linked chest.
but if it were the bluprint content, then the error would always occur with me.

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