Oh that's fair. It was just a bit confusing, alongside the Void Engines and Voidtronic Recipes that give a regular engine and a green circuit respectively.
If I can make a suggestion, maybe move the coherence recipes to the outputs of those three recipes? So that you can remove the randomness of making blue, red, & green circuits from voidtronics and the randomness of making regular engines and electric engines from Void Engines.
For a void fuel, maybe a random recipe to turn it into solid fuel with random inputs (eg Coal, rocket fuel, wood, e.t.c.), and add a Coherence Infusion version that remove the randomness to only give solid fuel?