Mods introducing new content into the game.
Version: 2.4.3
Changes:
- Added compatibility with mods that change the beacon graphics.
Version: 2.4.2
Changes:
- Fixed voidbeacons not being usable without Space Age.
Version: 2.4.1
Changes:
- Fixed a bug where "Standard" beacon mode also allowed runes in assembling machines.
Version: 2.4.0
Changes:
- Added voidbeacons, allowing runes to be put into beacons. (Based on Eulenberg's Beacon Support for Voidcraft)
Version: 2.3.4
Changes:
- Added support for Iridescent Industry's promethium processing.
Version: 2.3.3
Changes:
- Fixed incompatibility between Beacon Interface and automatic module categories.
Version: 2.3.2
Changes:
- Added support for Beacon Interface.
Version: 2.3.1
Changes:
- Fixed ruptured voidvial spoiling during crafting.
Version: 2.3.0
Changes:
- Added celestial inverse voidcraft technology.
- Added additional inverse voidcraft recipes.
- Added setting to show flux and coherence recipes in Factoriopedia.
Version: 2.2.3
Changes:
- Added support for Scrappy Industry's mechanical scrap.
Version: 2.2.2
Changes:
- Added rapid void flux generation recipe.
- Moved Void Block's voidshed into base Voidcraft mod.
- Fixed minor bugs in flux and coherence API.
Version: 2.2.1
Changes:
- Added setting to change how reliable unshaped voidcrafting is.
- Increased minimum yield of rapid shard crystalization from 15 to 20.
- Productivity runes are now not allowed for void capture.
- Added recycling recipes for voidvials.
Version: 2.2.0
Changes:
- Added unshaped void capture technology.
- Added support for Iridescent Industry's iridescent voidworks.
- Improved primoridial voidforge glow animation.
- Fixed incorrect weight of primoridial voidforge.
- Voidcrafting buildings can no longer be made in foundries.
- Crystal transmutation can now also be done in cryogenic plants.
Version: 2.1.0
Changes:
- Added productivity runes, for flux/coherence recipes.
- Fixed invalid crafting_categories for fluxcycler.
Version: 2.0.6
Changes:
- Changed quality runes technology from Voidcraft Quality Runes to require runestone.
- Added support for Iridescent Industry's crystalline glass.
Version: 2.0.5
Changes:
- Added code that attempts to revert unwanted crafting category changes made by other mods.
Version: 2.0.4
Changes:
- Separated runestone technology from runes.
- Runestone now requires burnt prismite if Iridescent Industry is enabled.
- Added support for Iridescent Industry's safe integration mode.
- Fixed fluxcycler rune icons and circuit connections.
Version: 2.0.3
Changes:
- Changed prismite crushing byproduct from stone to sand.
- Coherent prismorphing amount is now always 10.
- Added inventory sounds.
Version: 2.0.2
Changes:
- Prismaticatalyzing is removed if other mods provide better alternatives.
- Now patches the runes from Voidcraft Quality Runes to be consistent with other Voidcraft 2 runes.
- Fixed recipe notifications sometimes resetting even though they aren't supposed to anymore.
Version: 2.0.1
Changes:
- Added coherent prismorphing technology.
- Fixed an incompatibility with Iridescent Industry's glass.
Version: 2.0.0
Changes:
- Added Iridescent Industry support.
- Added Crushing Industry support.
- Added voidcrafting technologies and recipes for modules.
- Runes now produce random products like other voidcraft recipes.
- Halved effectiveness of efficiency runes. (-10%/-20%/-40%)
- Added advanced voidcraft recipes for Fulgora.
- Added carbon fiber voidcraft recipe for Gleba.
- Added voidification recipes to create void versions of items.
- Added high inverse voidcraft technology.
- Added fluxcycler, especially for inverse voidcraft.
- Added smart rounds from Cupric Asteroids.
- Changed inverse voidcraft recipes to use one item per craft to avoid locking up fluxcyclers.
- Added fluxcrafting productivity, which increases productivity of void flux crafting.
- Renamed prismelting to prismaticatalyzing; prismelting is now a different recipe in Iridescent Industry.
- Adjusted weights of voidworks to better align with other Space Age buildings.
- Made coherence recipes visible in Factoriopedia.
- Changed entropic conjuration recipes to be less random and more useful.
- Reduced crafting time of asteroids to 45.
- Reduced crafting time of ice platform to 90.
- Increased crafting time of holmium plate to 16.
- Changed coherence catalyst recipe to not always return a catalyst.
- Renamed prismaticonversion to prismorphing because it sounds better.
- Increased prismorphing time to 4 seconds, increased void flux requirement to 10, and added randomness.
- Added void engines to exalted voidworks recipe.
- Primordial voidforge recipe cost is now a setting, and they are much cheaper by default.
- Primordial voidforge now no longer allows runes but has a crafting speed of 10.
- Added prismite remnants when using Scrappy Industry.
- Fixed Scrappy Industry not generating scrap for atomic bombs.
- When using Scrappy Industry, coherence recipes can now return prismite scrap.
- Added voidcraft virtual signal.
- Fixed recipe notifications resetting every time mod configuration changes.
- Added setting to not deplete resources.
- Reduced cost of voidworks electrification technology.
- Coherence catalyst recipe no longer allows quality.
- Fixed localization typos.
- Internal changes for better mod compatibility.
Version: 1.4.19
Changes:
- Fixed an error on startup when Space Age is not present.
Version: 1.4.18
Changes:
- Fixed an error when a character has no crafting_categories table.
- Fixed an error when copying icons from a prototype that uses icons rather than icon.
- If Space Age is active, voidcrafting wood can now randomly result in tree seeds.
- Support for Scrappy Industry lithium changes.
Version: 1.4.17
Changes:
- Added setting to disallow voidcrafting in space.
Version: 1.4.16
Changes:
- Added xinfo.midpath to VOIDCRAFT.voidcraft_recipe API.
- Added VOIDCRAFT.create_auto_groups to API.
Version: 1.4.15
Changes:
- Added check for allow_prismite_smelting when updating furnaces.
Version: 1.4.14
Changes:
- Scrappy Industry now ignores prismaticatalyzing recipes.
- Better Scrappy Industry support for prismogenesis.
Version: 1.4.13
Changes:
- Scrappy Industry now ignores coherence catalysts.
Version: 1.4.12
Changes:
- Added support for Only Nauvis.
- Updated to use new Scrappy Industry API features.
Version: 1.4.11
Changes:
- Fixed productivity not applying to void/coherence recipes.
- Fixed incorrect Scrappy Industry ratios.
- Scrappy Industry now ignores voidworks and primordial voidforge recipes.
Version: 1.4.10
Changes:
- Added support for Cupric Asteroids.
- Added support for Scrappy Industry's lithium dust.
Version: 1.4.9
Changes:
- Added Scrappy Industry support.
- Changed default voidtronics to processing unit ratio from 28:1 to 24:1.
- Added description to coherence catalyst.
- Added compatibility setting for module categories created by other mods.
Version: 1.4.8
Changes:
- Added inverse voidcraft recipe for barrels.
Version: 1.4.7
Changes:
- Added voidcrafting technology and recipe for batteries.
- Fixed broken recycling recipes.
- Coherence catalyst can now be recycled into orichalcum and carbon.
Version: 1.4.6
Changes:
- Added simple recipe to produce a small amount of coherence infusion without prismite.
- Added recipe to produce increased amount of coherence infusion using a new catalyst item.
- Fixed incorrect icon offset for atomic bomb.
- Fixed errors with flux/coherence versions of recipes altered by other mods.
Version: 1.4.5
Changes:
- More compatibility with skin mods.
Version: 1.4.4
Changes:
- Fixed incorrect steel furnace output inventory.
Version: 1.4.3
Changes:
- Reduced crafting time of turbo belt to 180.
Version: 1.4.2
Changes:
- Added recipes to convert prismite ore into other ores.
- Added support for Mikunium.
- Moved module recipes to the bottom to keep coherence recipes aligned.
Version: 1.4.1
Changes:
- Added voidcrafting technology and recipe for uranium-238.
Version: 1.4.0
Changes:
- Added efficiency runes.
- Added voidcrafting recipe for carbon.
- Primordial voidforge now has four module slots and consumes 2.5 MW.
- Modified primordial voidforge recipe to yield two primordial voidforges per nuclear reactor.
- Prismite fuel now gives vehicles 110% top speed.
- Prismite fuel now requires 1 prismite to craft.
- Prismite rocket fuel now requires 10 prismite fuel. (These two changes mean the ratio of prismite to rocket fuel remains the same)
- Fixed recipes with signals that were hidden when they shouldn't be.
- Made voidworks and voidforge crafting categories consistent.
Version: 1.3.5
Changes:
- Fixed incorrect icon being shown for non-coherence recipes.
Version: 1.3.4
Changes:
- Greatly reduced electricity consumption of speed runes.
- Changed voidcraft rocketry recipe to produce more rocket parts and less random junk.
- Increased inverse voidcrafting result of void shard to 200 void flux.
- Made coherence infused icons more clear what they actually produce.
- Reduced crafting time of assembling machine 1 to 60.
- Reduced crafting time of electric drill to 60.
- Reduced crafting time of assembling machine 3 to 530.
- Reduced crafting time of chemical plant to 120.
- Reduced crafting time of electric furnace to 325.
- Reduced crafting time of oil refinery to 325.
- Reduced crafting time of voidworks to 210.
- Reduced crafting time of greater voidworks to 560.
Version: 1.3.3
Changes:
- Added support for Milestones.
- Added support for advanced centrifuge if Bluetonium is not installed.
- Moved prismogenesis recipe to a more logical place.
- Fixed localised flamethrower name not showing up.
Version: 1.3.2
Changes:
- Made voidcraft productivity an infinite tech.
Version: 1.3.1
Changes:
- Added productivity bonus to flux and coherence versions of recipes.
Version: 1.3.0
Changes:
- Refactored code that generates voidcraft recipes.
- Reduced crafting time of stone brick to 4.
- Reduced crafting time of concrete to 4.
- Reduced crafting time of firearm magazine to 8.
- Reduced crafting time of shotgun shell to 10.
- Reduced crafting time of piercing rounds magazine to 20.
- Reduced crafting time of grenade to 20.
- Reduced crafting time of piercing shotgun shell to 40.
- Reduced crafting time of cluster grenade to 200.
- Reduced crafting time of flamethrower ammo to 60.
- Reduced crafting time of rocket to 12.
- Reduced crafting time of explosive rocket to 20.
- Reduced crafting time of cannon shell to 35.
- Reduced crafting time of explosive cannon shell to 40.
- Reduced crafting time of uranium rounds magazine to 65.
- Reduced crafting time of uranium cannon shell to 85.
- Reduced crafting time of explosive uranium cannon shell to 90.
- Reduced crafting time of artillery shell to 240.
- Reduced crafting time of fast underground belt to 300.
- Reduced crafting time of express belt to 80.
- Reduced crafting time of express underground belt to 800.
- Reduced crafting time of express splitter to 420.
- Reduced crafting time of turbo underground belt to 1800.
- Reduced crafting time of turbo splitter to 1020.
- Reduced crafting time of space platform to 200.
- Reduced crafting time of ice platform to 100.
- Reduced crafting time of foundation to 240.
- Reduced crafting time of railgun ammo to 90.
- Updated void rocket part to match the new icon.
Version: 1.2.3
Changes:
- Attempts to not override beacon changes from other mods.
- Added raw fish to inverse voidcraft recipes.
Version: 1.2.2
Changes:
- Fixed incorrect energy_required in Crystal transmutation.
Version: 1.2.1
Changes:
- Made it easier for other mods to adjust flux/coherence recipes.
- Replaced "Prismatic carbonization" with "Crystal transmutation."
Version: 1.2.0
Changes:
- Added VoidBlock support.
- Added additional military technologies.
- Added technologies for belts and inserters.
- Added a few other miscellaneous recipes.
- Added bacteria recipes to Gleba's voidcraft tech.
- Added scrap recipe to Fulgora's voidcraft tech.
- Added ice platform recipe to Aquilo's voidcraft tech.
- Added option to show or hide voidcrafting recipes in signal GUI.
- Now allows up to 5000 coherence infusion in a recipe.
- Made some recipe outcomes feel more consistent.
- Changed Space Age science packs to require space void lore.
- Small compatibility changes to data-final-fixes.lua.
Version: 1.1.0
Changes:
- Added landfill technology.
- Added Space Age technology to conjure space platform.
- Added Space Age technology to conjure biter and pentapod eggs.
- Added Space Age technology to conjure foundation.
- Added event to compensate for mods that reset technology effects.
- Tweaked balance of Aquilo recipes.
- Fixed order of some Space Age items.
Version: 1.0.9
Changes:
- Added vc_fix_recipes console command to fix broken recipes.
Version: 1.0.8
Changes:
- Removed bright radioactive glow from primoridal voidforge.
- No longer overwrite VOIDCRAFT table if it already exists.
Version: 1.0.7
Changes:
- Updated for 2.0.20.
- Better support for prismite in modded furnaces.
Version: 1.0.6
Changes:
- Fixed thruster technology bug.
- Revision to groups to group items more logically.
Version: 1.0.5
Changes:
- Added compatibility with mods that disable space platforms.
Version: 1.0.4
Changes:
- Redid centrifuge tinting to look more like an unmodded centrifuge.
- Added support for LabIconRevert.
Version: 1.0.3
Changes:
- Tried to increase compatibility with modded buildings.
- Fixed unnecessary modifications to assembling machines.
Version: 1.0.2
Changes:
- Fixed issue with modded labs.
Version: 1.0.1
Changes:
- Added prismite fuel, and modified prismite rocket fuel recipe accordingly.
- Fixed minor bugs in building prototypes.
- Fixed modules in labs hiding new science packs.
Version: 1.0.0
Changes:
- Initial release.