Voidcraft

by S6X

Conjure items from nothingness using energy and a bit of magic. Or sufficiently advanced technology, who really knows?

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a day ago
2.0
2.60K
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i [Suggestion] Add signals for more recipes

21 days ago
(updated 21 days ago)

Specifically I wanted to make a system that handles overflow ore into voidflux by changing the recipe in the machines to the appropriate one that handles that ore but there is no way to do that as it stands. At least by my understanding. If you give tell it voidflux it makes the pure voidflux recipe, if you give it the ore it makes that ore. So I would think signals for the inverse void craft recipes would be nice. For reference in the recipe prototypes you just set "hide_from_signal_gui" to false to do that.

20 days ago

I added an option to control whether the recipes were shown. This should work better now.

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