Transport Drones


Adds transport drones and transport depots

Content
2 months ago
2.0
2.90K

b Instant Transport Issue

2 months ago

The drones seem to be instantly transported to destinations on other planets. Maybe it's not well compatible with SA?

2 months ago

Can you give me your save file?

2 months ago

https://drive.google.com/drive/folders/1ljnH0YoiJWZuspAKcQkOYrQhz4rlbDgp?usp=sharing
Yep. My friend's base is on Vulcanus. And his drones will instantly transported.

And there even happened the crash after he deleted the blueprint of the rocket launching platform...

The report log:
Error while running event Transport_Drones_Meglinge_Fork::on_entity_died (ID 4)
LuaForce doesn't contain key kill_count_statistics.
stack traceback:
[C]: in function 'index'
...nsport_Drones_Meglinge_Fork
/script/transport_drone.lua:743: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
19308.847 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod Transport Drones (1.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Transport_Drones_Meglinge_Fork::on_entity_died (ID 4)
LuaForce doesn't contain key kill_count_statistics.
stack traceback:
[C]: in function 'index'
...nsport_Drones_Meglinge_Fork
/script/transport_drone.lua:743: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>"

2 months ago

I may know what's going on. The other planet can put the path under everything. It cause the car have no the path to go (but it think it can) and instantly transported to destinations.

2 months ago

And also the alert of missing the transport drones can be seen by any teams. It should be private for the members of the same team.

2 months ago

hello, just want to add that this happens on Nauvis too (at least to me). It seems that if roads are separated by f.e. rails, they teleport and instantly deliver what is requested, they also receive steam instantly from the depot. with an uninterrupted road, not blocked by anything, they drive back and forth as intended.
IIRC in 1.1 the drones did not care about any other object besides hitboxes of buildings; rails, trains, belts, etc. were simply ignored, they only needed an uniterrupted road below them.

thank you very much for working on this wonderful mod :)

2 months ago

Gates affects it too. Just removed mine and the drones transport normally again. It's a shame because I just fixed an issue where I couldn't use gates, only to have another issue where I can't use gates again.

2 months ago

I'm getting instant transport on Nauvis, only just unlocked oil, just made a supply and distribution for testing and it was an instant send of requested materials

2 months ago

Got same teleport problem, but after I remove the rails and belts covered on highways the drones work normally again.

2 months ago

Same behavior with teleportation :) VERY FAST drones :)) Please, do not correct :)))))))))))))) (joke!)

2 months ago

BTW! Although resources are teleported :) mod show nothing in "Content" GUI

a month ago

Can confirm; placing railroad tracks across the roads causes the materials across the railroad to be transported instantly. While cool, it's overpowered and breaks immersion.

a month ago

Placing anything on the road makes them teleport. which is very annoying as the driving time is something i rely on for multiple factories to get their items.

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