Allows trainstations to call trains when conditions are fulfilled
Mods introducing new content into the game.
Trains are great, but what if they could do even more?
Playthrough question
posted by
kyoshiharu
5 years ago
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Ideas & suggestions |
7
last message by
Hermios
4 years ago
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[Request + bug post] info.
posted by
TRLith
5 years ago
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Ideas & suggestions |
6
last message by
iccor56
5 years ago
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Crash when disconnecting circuit wire
posted by
kyoshiharu
5 years ago
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Bugs |
7
last message by
Hermios
5 years ago
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Different crash than what i reported the other day.
posted by
kyoshiharu
5 years ago
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Bugs |
1
last message by
Hermios
5 years ago
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Crash whenever placing a locomotive
posted by
TRLith
5 years ago
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Bugs |
4
last message by
Hermios
5 years ago
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when placing a train
posted by
boail
7 years ago
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Bugs |
3
last message by
Hermios
5 years ago
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crash when opening train
posted by
Captain_Profit
5 years ago
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Bugs |
2
last message by
Captain_Profit
5 years ago
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How to use
posted by
Tokito99
5 years ago
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General |
1
last message by
Hermios
5 years ago
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Failed to Load
posted by
Tokito99
5 years ago
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Bugs |
3
last message by
Tokito99
5 years ago
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Update for 0.16
posted by
KUDr
6 years ago
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General |
2
last message by
Hermios
6 years ago
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public mod
posted by
undead_shoot
7 years ago
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Bugs |
1
last message by
Hermios
7 years ago
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Desync overload
posted by
Deleted user
7 years ago
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General |
1
last message by
Hermios
7 years ago
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1.1 pre-existing trainstops, no assigned IDs or variables
posted by
Zuzak
7 years ago
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Bugs |
5
last message by
Hermios
7 years ago
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Bobs logistics incompatibility
posted by
Hallonen
7 years ago
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Announcements |
3
last message by
Hermios
7 years ago
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Dependency on TrainsReader
posted by
Hallonen
7 years ago
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General |
0
last message by
Hallonen
7 years ago
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