Organized Solar System


Organizes the positions of vanilla and modded planets to better reflect the Space Age gameplay progression. The radial distances of planets are unchanged. Their angles are specified by a number called the 'tier'. Tiers run from 0 (north of the star) anticlockwise to 6 (north-east of the star). Mods with no tier assigned appear vertically below the sun.

Tweaks
27 days ago
2.0
6.46K
Factorio: Space Age Icon Space Age Mod
Transportation Environment
Owner:
thesixthroc
Source:
https://github.com/danielmartin0/fact...
Homepage:
N/A
License:
GNU LGPLv3
Created:
8 months ago
Latest Version:
3.0.2 (27 days ago)
Factorio version:
2.0
Downloaded by:
6.46K users

Organized Solar System

Spatially organizes the positions of planets by 'tier', left-to-right across the screen, making it easier for modded planets to indicate where they fit in the Space Age gameplay progression.

This mod does not change the radial distance of planets, only their angle around the star.

The tier specifications for each planet are stored in PlanetsLib: Tiers. Players are welcome to propose edits directly to the tiers page on GitHub.

Tier meanings

  • Tier 0: Pre-Nauvis
  • Tier 1: Nauvis & friends
  • Tier 2: First steps from Nauvis
  • Tier 3: Intermediate planets that may reward preparation
  • Tier 4: More involved planets that may depend on earlier progress
  • Tier 5: Aquilo and the vanilla endgame
  • Tier 6: Post-endgame planets and other oddities

The tiers of vanilla locations are as follows:

Planet/Location Tier
Nauvis 1
Vulcanus 1.8
Fulgora 2.4
Gleba 3.5
Aquilo 5
Shattered Planet 5
Solar System Edge 5

See also