Tier-One Primitive Tech


** USE ONLY ON A NEW WORLD ** This mod selectively removes/hides certain technologies which are NOT considered "Tier one". Only the lowest level "Tier 1" buildings and technologies are allowed for a primitive lifestyle. Certain settings can be toggled ON to override the default behavior.

Tweaks
2 months ago
1.1
52
Manufacturing

FAQ

What does this mod do ?

It limits the player to the following items ONLY :

Only yellow belt
Only grey assemblers (except when fluid recipes require a blue assembler)
Only stone furnaces
Only wooden power poles.
Only the slowest version of everything, etc etc..
No logistic bots.
No beacons or modules
Yellow inserters are allowed.
And a few other changes...

Specifically these Technologies are removed

Always Disabled Technologies

advanced-material-processing
advanced-material-processing-2
automation-3
effect-transmission
electric-energy-distribution-1
electric-energy-distribution-2
fast-inserter
logistic-robotics
logistic-system
logistics-2
logistics-3
nuclear-fuel-reprocessing
nuclear-power
stack-inserter
uranium-processing

Optionally Disabled Technologies ( via settings menu to be implemented later )

artillery
artillery-shell-range-1
artillery-shell-speed-1
atomic-bomb
belt-immunity-equipment
coal-liquefaction
construction-robotics
defender
destroyer
discharge-defense-equipment
distractor
effectivity-module
effectivity-module-2
effectivity-module-3
energy-shield-equipment
energy-shield-mk2-equipment
energy-weapons-damage-1
exoskeleton-equipment
explosive-rocketry
laser
laser-shooting-speed-1
laser-turret
modular-armor
night-vision-equipment
battery-equipment
battery-mk2-equipment
personal-laser-defense-equipment
personal-roboport-equipment
personal-roboport-mk2-equipment
fusion-reactor-equipment
solar-panel-equipment
power-armor
power-armor-mk2
rocketry
spidertron

These recipes are removed (because they are prohibited, but their technology is mandatory)

productivity-module-3
speed-module-3
steel-chest