Tier-One Primitive Tech


** USE ONLY ON A NEW WORLD ** This mod selectively removes/hides certain technologies which are NOT considered "Tier one". Only the lowest level "Tier 1" buildings and technologies are allowed for a primitive lifestyle. Certain settings can be toggled ON to override the default behavior.

Tweaks
2 months ago
1.1
51
Manufacturing
Owner:
jasonrubik
Source:
https://github.com/jasonrubik/Factori...
Homepage:
N/A
License:
MIT
Created:
1 year, 9 months ago
Latest Version:
0.0.8 (2 months ago)
Factorio version:
1.1
Downloaded by:
51 users

USE ONLY ON A NEW WORLD
This mod selectively removes/hides certain technologies which are NOT considered "Tier one". Only the lowest level "Tier 1" buildings and technologies are allowed for a primitive lifestyle. Certain settings can be toggled ON to override the default behavior.

What does this mod do ?

It limits the player to the following items ONLY :

  • Only yellow belt
  • Only grey assemblers (except when fluid recipes require a blue assembler)
  • Only stone furnaces
  • Only wooden power poles.
  • Only the slowest version of everything, etc etc..
  • No logistic bots.
  • No beacons or modules
  • Yellow inserters are allowed.
  • And a few other changes...

Specifically these Technologies are removed

Always Disabled Technologies

  • advanced-material-processing
  • advanced-material-processing-2
  • automation-3
  • effect-transmission
  • electric-energy-distribution-1
  • electric-energy-distribution-2
  • fast-inserter
  • logistic-robotics
  • logistic-system
  • logistics-2
  • logistics-3
  • nuclear-fuel-reprocessing
  • nuclear-power
  • stack-inserter
  • uranium-processing
  • uranium-ammo

Optionally Disabled Technologies ( via settings menu )

  • artillery
  • artillery-shell-range-1
  • artillery-shell-speed-1
  • atomic-bomb
  • belt-immunity-equipment
  • coal-liquefaction
  • construction-robotics
  • defender
  • destroyer
  • discharge-defense-equipment
  • distractor
  • effectivity-module
  • effectivity-module-2
  • effectivity-module-3
  • energy-shield-equipment
  • energy-shield-mk2-equipment
  • energy-weapons-damage-1
  • exoskeleton-equipment
  • explosive-rocketry
  • laser
  • laser-shooting-speed-1
  • laser-turret
  • modular-armor
  • night-vision-equipment
  • battery-equipment
  • battery-mk2-equipment
  • personal-laser-defense-equipment
  • personal-roboport-equipment
  • personal-roboport-mk2-equipment
  • fusion-reactor-equipment
  • solar-panel-equipment
  • power-armor
  • power-armor-mk2
  • rocketry
  • spidertron

These recipes are removed (because they are prohibited, but their technology is mandatory)

  • productivity-module-3
  • speed-module-3
  • steel-chest