Telogistics

by S6X

Teleport items from planet to planet, as long as you can spare the electricity.

Content
3 days ago
2.0
954
Factorio: Space Age Icon Space Age Mod
Logistics

b Factorissimo + Sky's Simplified Space Age = crash

6 days ago
Failed to load mods: __Telogistics__/data-final-fixes.lua:5: bad argument #1 of 3 to 'insert' (table expected, got nil)
stack traceback:
    [C]: in function 'insert'
    __Telogistics__/data-final-fixes.lua:5: in main chunk

Mods to be disabled:
• Telogistics (1.0.6)

Of course, neither of the other mods are implicated, which makes this a nightmare to troubleshoot, but as it turns out, SSSA's "allow chests in space" option, which is on by default, completely removes the surface_conditions from all container prototypes, resulting in this behavior when your Factorissimo support kicks in.
I'm mostly posting this for visibility so nobody else has to do the troubleshooting I just did, as I should think that just deleting surface_conditions altogether, especially on such a wide swath of data, is not necessarily the appropriate way to accomplish that.

6 days ago

Thanks for looking into this. I tried to make this mod handle this situation a bit more gracefully (if not entirely sensibly) if only because my own Void Block mod does something similar and it's probably a bad look to have my own mods tripping over each other.

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