Telogistics

by S6X

Teleport items from planet to planet, as long as you can spare the electricity.

Content
14 days ago
2.0
4.39K
Factorio: Space Age Icon Space Age Mod
Logistics

FAQ

Why doesn't my teleporter work?

Check the following:

  • Make sure you have enough power. The teleporter consumes a lot!
  • Make sure you have the Link ID set properly. Teleporters must have the same Link ID, or use one of the wildcard signals (like anything).
  • Make sure the two teleporters are the same quality.
  • If you're using a mod that adds beacon effects to a wide variety of entities, then teleporters are probably getting affected too, but they weren't designed to be affected by beacons. Make sure the teleporter is outside of a beacon's area.

If your teleports are failing and you don't understand why, you can enable "Debug mode" via a setting, which will dump additional information to the console that might help you. (Or help me help you!)

How can I control the teleporter with the circuit network?

Send a teleporter a planet signal (from the space tab) and the teleporter will attempt to start a teleportation cycle with a teleporter on the signaled planet.

Here's a simple example blueprint. It begins a teleportation to Vulcanus when the teleporter has >= 100 wood.

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