Teleportation_Redux

by Silari
Devices for the teleportation. Techs for mid- and late-game. You can teleport either to the special beacons or as far as you see (also usable in zoom-to-world mapview). You can also use Telelogistics part after both enabling it through the in-game mod settings menu and researching the technology. Just place a Teleprovider, press R on it and select a destination Beacon. Need feedback about telelogistics energy cost. Original by Apriori, updated to 0.17 by Silari.
2 months ago
0.17 - 0.18
3302
Owner: Silari
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: MIT
Created: 10 months ago
Latest Version: 0.18.0 (2 months ago)
Factorio version: 0.17 - 0.18
Downloaded: 3302 times

0.17 port of Teleportation. Beacons, personal teleporter, and telelogistics should all be present and working.

Just a quick and dirty port to get the mod to load and run without crashing in 0.17. Some UI elements may be different due to changes in the monolith type and cell_spacing being removed. No attempt to rebalance for 0.17 changes has been made.

Updates for anything non-breaking are unlikely.