Space Age Without Space

by AlchavX

All the new Space Age content minus the other planets and interplanetary logistics. Play with the new toys, craft the new science packs, and battle the new enemies at home on Nauvis.

Overhaul
3 months ago
2.0
4.32K
Enemies Environment Mining Fluids Manufacturing

g Can we get space age resources to spawn farther away?

2 months ago

First off, love the mod. Second, I wonder if it would be possible to have space age resources spawn further away from the crash site. I guess there's nothing wrong with them being nearby, but it feels like I should have to "look" for them, even though I'm not going into space this time. Plus, any excuse to build more trains is always welcome.

13 days ago

Seconding this as someone who basically likes this mod primarily because it lets me focus back on train logistics as the endgame instead of space logistics. Any excuse to make more use of trains is welcome, lol.

10 days ago
(updated 10 days ago)

Actually somewhat on this same topic, I've dabbled with both RSO and railworld settings but I've noticed that even with railworld or vanilla settings there's an unusual amount of scrap deposits no matter how you tweak frequency (with RSO it seems scrap ignores RSO generation entirely and just puts tons of scrap everywhere no matter what)). Almost as if the game considers Nauvis to be Fulgora for the purposes of scrap resource generation. Even with the nerfed scrap recipe in this mod the amount of scrap you end up seeing everywhere is a bit annoying.

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