Thanks for the feedback about this issue with bz mod, my lua writing skills were not great when I started working this mod (my first one :D). Better code compatibility is a plan but I do not currently have time to actively work on it.
Given your description, issue is very likely due to a particular crafting category (which is a set of recipes) not enabled on some furnaces
Thing is, by default, furnace entities only support auto-selected recipes from the "smelting" crafting category.
To prevent some issues with that (coal being both a fuel and an ingredient in particular), Space Age Overhaul convert the base game furnaces into assembly machines in data-final-fixes, which support selectable recipes.
data.raw["assembling-machine"]["electric-furnace"].crafting_categories = {"advanced-smelting"} then forces only my new "advanced-smelting" recipes to show up on the electric furnace.
You may edit that with something like :
data.raw["assembling-machine"]["steel-furnace"].crafting_categories = {"smelting", "advanced-smelting"}
data.raw["assembling-machine"]["electric-furnace"].crafting_categories = {"smelting", "advanced-smelting"} to keep showing all smelting recipes on them as well.
If bz adds lead recipes under this "smelting" category, this should work, if it adds custom categories, edit the above line accordingly.