Solar Halo


Adds a solar orbit location and supercomputers. Brave the heat of the sun to gather enormous amounts of solar power. Manage high energy supercomputers and their waste heat to use their computing power to make advancements.

Content
21 days ago
2.0
287
Planets Power

g Game crashed on startup

28 days ago

Game crashed on startup with Squeak Through 2 as following message and log

Failed to load mods: squeak-through-2/data-final-fixes.lua:134: attempt to index local 'lt' (a nil value)
stack traceback:
squeak-through-2/data-final-fixes.lua:134: in main chunk

https://1drv.ms/f/c/e1120e79b63ebbbb/IgAGNCGQlqrFTrrdFc8vQIxjAXj0y5c3M4_oqfDNirkgsTY?e=yPxA0u

28 days ago

Thanks for the report, I'll look into it.

28 days ago

Should be fixed. I had a place where my collision_box definition was wrong.

28 days ago

Still crashed, I think that it related to Planet Hopper mod this time

Failed to load mods: Error while loading entity prototype "planet-hopper-launcher" (rocket-silo): PipeConnectionDefinition: position must be inside of entity bounding box. position={-1.863, 0.000}, leftTop={-1.797, -1.797}, rightBottom={1.797, 1.797}
Modifications: Planet Hopper › Custom Map Colors › Ash › Solar Halo › Krastorio 2 Spaced Out › ○ Rabbasca › Machine Upgrades › no surface condition › Squeak Through 2 › Star Balancing › Krastorio 2 Spaced Out › PlanetsLib › Maraxsis › Cerys › Janus Reshifted › Panglia › ○🌐Muluna, Moon of Nauvis › Planet Hopper › Age of Production

https://1drv.ms/f/c/e1120e79b63ebbbb/IgC0QOJCW6B_TpEE12R0c0_6AR0vu_IPntq0n4rwM6c4KQo?e=CEIUaN

28 days ago

I know why that one is happening. I'll push a quick fix, but I'm working with the Pelagos dev on something better.

28 days ago

Quick fix in, should get a better fix in sometime next week.

28 days ago

Still crashed, can't wait for next week to fix this

Failed to load mods: Error while loading item prototype "halo-charged-invis-module-15" (module): value (327.679993) out of range (-327.68 min) (327.67 max) in property tree at ROOT.module.halo-charged-invis-module-15.effect.productivity
Modifications: Solar Halo

Mods to be disabled:
• Solar-Halo (0.1.2)

https://1drv.ms/f/c/e1120e79b63ebbbb/IgCglR1EyuaYSrVc0LbDMhpvAU36Mkr3ZhdTpTD6A-Btz-w?e=mK35mh

27 days ago

Module problem fixed.

27 days ago

Still crashed, this time with science problem

Failed to load mods: Technology halo-sim-datacell-equation: there is no lab that will accept all of the science packs this technology requires.
Science packs: datacell-equation, space-science-pack, halo-science-pack

https://1drv.ms/f/c/e1120e79b63ebbbb/IgBxb7FbrSwoQqkdgqbgbU5aAQ3vxJE1a9wfWza4Xz80yy4?e=kro7Ec

27 days ago

Should be fixed now.

27 days ago

That is fixed, but I have a crash with either Rigor Module or Planet Crucible

Failed to load mods: Solar-Halo/modules/data-updates.lua:41: attempt to index local 'e' (a nil value)
stack traceback:
Solar-Halo/modules/data-updates.lua:41: in main chunk
[C]: in function 'require'
Solar-Halo/data-updates.lua:1: in main chunk

Mods to be disabled:
• Solar-Halo (0.1.5)

https://1drv.ms/f/c/e1120e79b63ebbbb/IgDMVi7qTDqXTqfslUipzzNsAT_mcL7QFDM3jSSERTI8Hy4?e=Dh67XD

27 days ago

This should be fixed with Rigor Module v0.2.4.

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