Add lots of types of science packs to spice up your set-ups with additional production lines! Includes 36 new science packs.
Mods introducing new content into the game.
Krastorio 2
posted by
EvilPLa
19 days ago
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Bugs |
0
last message by
EvilPLa
19 days ago
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Defense science #6 deadlock
posted by
bryann109
a month ago
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General |
0
last message by
bryann109
a month ago
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Science pack cost doesn't persist through trigger technologies
posted by
Xynariz
4 months ago
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General |
0
last message by
Xynariz
4 months ago
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Research Productivity
posted by
Xynariz
4 months ago
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General |
0
last message by
Xynariz
4 months ago
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mod soft lock
posted by
spruceboi
4 months ago
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General |
0
last message by
spruceboi
4 months ago
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Mod refactoring
posted by
Hares
5 months ago
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General |
0
last message by
Hares
5 months ago
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Early game deadlock
posted by
ItsBeeeees
6 months ago
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Bugs |
3
last message by
KenKaneki911
6 months ago
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Hear me out. Merging time.
posted by
Asbeltrion
7 months ago
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Ideas & suggestions |
6
last message by
Semenar
6 months ago
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Space Age Progression Deadlock
posted by
Themex
7 months ago
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Bugs |
0
last message by
Themex
7 months ago
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New recipes for 2.0
posted by
nivlark
7 months ago
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General |
1
last message by
nihilistzsche
7 months ago
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Changelog dates have wrong year
posted by
kotrenn
7 months ago
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General |
1
last message by
nihilistzsche
7 months ago
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tech_order_reverse is borked
posted by
Asbeltrion
1 year, 12 days ago
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General |
1
last message by
Asbeltrion
1 year, 12 days ago
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