ScienceCostTweaker Mod (mexmer)

by mexmer

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted version for factorio from version 0.16 until current

Tweaks
11 months ago
0.16 - 1.1
80.0K

For bugs use issue tracker on github, since discussion on mod portal is quite limited.

Lab intermediates are annoying

posted by brainfart21 4 months ago
Ideas & suggestions
0
last message by brainfart21 4 months ago

compatibility

posted by Hyakko 3 years ago
Ideas & suggestions
0
last message by Hyakko 3 years ago

Mod Necromant support

posted by ZombieMooose 6 years ago
Ideas & suggestions
2
last message by xDimosx 5 years ago

Silicon Plates in Bio Silicate Extract too much?

posted by georgenunners 5 years ago
Ideas & suggestions
1
last message by mexmer 5 years ago

Request: Standardized English locale capitalization

posted by Gaist 6 years ago
Ideas & suggestions
0
last message by Gaist 6 years ago

Xander mods

posted by Airat9000 6 years ago
Ideas & suggestions
1
last message by mexmer 6 years ago

Balancing military science assembler ratios

posted by Jackalope_Gaming 6 years ago
Ideas & suggestions
1
last message by mexmer 6 years ago

Kaorhil and BobExtended

posted by Durabys 6 years ago
Ideas & suggestions
6
last message by mexmer 6 years ago