Schall Tank Woodcutting


Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Utilities
8 months ago
0.16 - 2.0
3.00K
Transportation Mining

b [Solved] Server Crash

3 years ago
(updated 3 years ago)

4731.567 Error MainLoop.cpp:1283: Exception at tick 40288648: The mod Schall Tank Woodcutting (1.1.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SchallTankWoodcutting::on_entity_damaged (ID 100)
Item stack count has to be a positive integer.
stack traceback:
[C]: in function 'spill_item_stack'
SchallTankWoodcutting/control.lua:57: in function 'car_harvest'
SchallTankWoodcutting/control.lua:73: in function <SchallTankWoodcutting/control.lua:72>
4731.567 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Schall Tank Woodcutting (1.1.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SchallTankWoodcutting::on_entity_damaged (ID 100)
Item stack count has to be a positive integer.
stack traceback:
[C]: in function 'spill_item_stack'
SchallTankWoodcutting/control.lua:57: in function 'car_harvest'
SchallTankWoodcutting/control.lua:73: in function <SchallTankWoodcutting/control.lua:72>"
4731.567 Info ServerMultiplayerManager.cpp:797: updateTick(40288648) changing state from(InGame) to(Failed)
4731.578 Quitting: multiplayer error.
4733.026 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
4733.026 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(Failed) to(Closed)
4733.028 Info UDPSocket.cpp:218: Closing socket
4733.028 Info UDPSocket.cpp:248: Socket closed
4733.028 Info UDPSocket.cpp:218: Closing socket
4733.647 Info UDPSocket.cpp:218: Closing socket
4733.647 Info UDPSocket.cpp:248: Socket closed
4733.656 Goodbye

Server Mods
- The most popular
Factorio Version
- latest Stable

3 years ago

Same error still occurs, though I believe my on_entity_damaged (ID X) was 101, not 100. Still, it still happens.

11 months ago

Should be fixed in my fork of this mod (see here for more details)!

10 months ago

Just uploaded 1.1.2 & 2.0.0 updates, hope the above bug can be dealt with them.

New response