Schall Tank Woodcutting


Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Utilities
12 days ago
0.16 - 2.0
2.52K
Transportation Mining

Changelog

Version: 2.0.1
Date: 2024.11.10
  Bugfixes:
    - Fixed a crash about remote driving or player key not found.
Version: 1.1.3
Date: 2024.11.10
  Bugfixes:
    - Fixed a crash about remote driving or player key not found.
Version: 2.0.0
Date: 2024.10.26
  Features:
    - Updated to 2.0.
  Changes:
    - Adjusted function calls to base game 2.0.7 standard.
    - Changed flying text on item changes to collecting player only.
    - Rewritten library code, to handle the changed 2.0.7 prototype definitions.
Version: 1.1.2
Date: 2024.10.25
  Features:
    - Prioritized putting harvested items into player inventory, before spilling over the ground.
  Changes:
    - More robust detection of rock entities.
  Bugfixes:
    - Fixed a crash when a harvested entity has expected resources not defined as positive integers.
    - Added optional dependency on "Autodrive", to ensure script execution order.
Version: 1.1.1
Date: 2021.07.22
  Changes:
    - Now drops randomized amount, if trees/rocks drops are defined as probabilistic in prototypes.  (was using average.)
    - Renamed settings for better mod consistency.
  Bugfixes:
    - Corrected calculation in output amount from probabilistic products.
Version: 1.0.1
Date: 2021.07.22
  Changes:
    - Now drops randomized amount, if trees/rocks drops are defined as probabilistic in prototypes.  (was using average.)
    - Renamed settings for better mod consistency.
  Bugfixes:
    - Corrected calculation in output amount from probabilistic products.
Version: 0.18.4
Date: 2021.07.22
  Changes:
    - Now drops randomized amount, if trees/rocks drops are defined as probabilistic in prototypes.  (was using average.)
    - Renamed settings for better mod consistency.
  Bugfixes:
    - Corrected calculation in output amount from probabilistic products.
Version: 0.17.4
Date: 2021.07.22
  Changes:
    - Now drops randomized amount, if trees/rocks drops are defined as probabilistic in prototypes.  (was using average.)
    - Renamed settings for better mod consistency.
  Bugfixes:
    - Corrected calculation in output amount from probabilistic products.
Version: 1.1.0
Date: 2020.12.07
  Features:
    - Updated to 1.1.
Version: 1.0.0
Date: 2020.11.20
  Features:
    - Updated to 1.0.
Version: 0.18.3
Date: 2020.11.20
  Optimisations:
    - Code refactoring.
Version: 0.17.3
Date: 2020.11.20
  Optimisations:
    - Code refactoring.
Version: 0.18.2
Date: 2020.07.03
  Changes:
    - Options on enable woodcutting.  (Default: On.)
    - Options on enable rockcrushing.  (Default: Off.)
Version: 0.17.2
Date: 2020.07.03
  Changes:
    - Options on enable woodcutting.  (Default: On.)
    - Options on enable rockcrushing.  (Default: Off.)
Version: 0.18.1
Date: 2020.06.06
  Changes:
    - Now drops wood even if trees have multiple products.
  Bugfixes:
    - Fixed crash on attempting to cut trees that give no products.
Version: 0.17.1
Date: 2020.06.06
  Changes:
    - Now drops wood even if trees have multiple products.
  Bugfixes:
    - Fixed crash on attempting to cut trees that give no products.
  Locale:
    - All locale are moved to separate mod "Schall Language Pack".
Version: 0.18.0
Date: 2020.02.04
  Features:
    - Updated to 0.18.
Version: 0.17.0
Date: 2019.03.01
  Features:
    - Updated to 0.17.
    - Added flying text on woodcutting information.
  Locale:
    - Simplified Chinese is available.
Version: 0.16.0
Date: 2018.11.29
  Features:
    - Introduced trees cutting when rolled over by vehicles, harvesting wood.
  Locale:
    - English, German, traditional Chinese are available.
  License:
    - Using Bob's Copyright License.  Document included.