Schall Tank Woodcutting


Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Utilities
19 days ago
0.16 - 2.0
2.54K
Transportation Mining

a [Pending] Forked the mod

2 months ago

As @Schallfalke has been away for so long, I've forked this mod.

Changes:

  • Should fix the bugs reported in the other threads.
  • Made the mod desync-safe by moving some tables to the mod's global table.
  • Added optional dependency on Autodrive to fix an issue when other mods caused STW to run before AD.
  • If a vehicle controlled by AD harvested items, they will be moved directly into the trunk if the vehicle can use them. (Items depending on active sensors, amount depending on preferences set in AD's GUI.)

@Schallfalke: I'll deprecate my mod when you return and update the original.

a month ago

Thank you!
I have only partially implemented your changes to 1.1.2 & 2.0.0 updates. So I am not sure if they will fully satisfy your requests.
There are many changes made by your fork. (Such as moving to global table... I have to consider carefully when I have time.)
I will come back to these after updating all my mods to 2.0. (Currently only 13 / 54 done.)

a month ago

Thank you!
I have only partially implemented your changes to 1.1.2 & 2.0.0 updates. So I am not sure if they will fully satisfy your requests.

Thank you, too! I'll have to check it out later on – like you, I still have a lot of mods to update …

There are many changes made by your fork. (Such as moving to global table... I have to consider carefully when I have time.)

The idea behind moving things to global is to cache as many things as possible. Vehicle are marked/unmarked as controlled by Autodrive only rarely – at least compared to players crashing their vehicle into rocks or trees. So it's much cheaper to store locally what vehicles are controlled by Autodrive than to ask it per remote call each time a vehicle has crashed.

I will come back to these after updating all my mods to 2.0. (Currently only 13 / 54 done.)

OK, and good luck with getting your mods updated! :-)

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