Schall Recipe Scaling

Adds scaled up version of recipes, in order to get around the game limitation (60 crafting per second) faced by very high speed machines. This allows for true mass production under healthy UPS. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

3 years ago
0.17 - 1.1

b [Solved] mod incompatibility

4 years ago

recipes with values over 1000 dont seem to work correctly heres the error message for reference:
the recipe is from darkstar utilities

{ type="recipe", name="biodome", energy_required = 1000, enabled = false, ingredients = { {"wood", 5000}, {"glass", 1200}, {"steel-plate", 500}, {"white-lamp", 100}, }, result="biodome", },

4 years ago
(updated 4 years ago)

Thanks for reporting.
It was not mod-specific, but actually caused by in-game limitation in amount of ingredients. The maximal value is 65535, which is (surprisingly) low.
Update 0.17.1 should considered this. In this case, the multiplier would be automatically limited to no more than 13.

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