Experimental recharge mechanism. Introduced energy weapons, which recharge from personal batteries! Currently includes laser rifle, laser sniper rifle, laser shotgun, laser machine gun, mega laser cannon, chainsaw. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Version: 2.0.1
Date: 2024.12.02
Bugfixes:
- Fixed startup crash caused by missing references to item sounds.
Version: 2.0.0
Date: 2024.12.01
Features:
- Updated to 2.0.
- Support for "Quality" mod, with ammo charges having same quality as equipped weapon.
Changes:
- Adjusted prototypes to base game 2.0.7 standard.
- Rewritten library code, to handle the changed 2.0.7 prototype definitions.
- Renamed events, shortcuts, and entities for better mod compatibility.
Version: 1.1.1
Date: 2024.12.01
Changes:
- Changed the ammo damage and shooting speed effects to be attached to every relevant tech, instead of just specific vanilla tech.
Version: 1.1.0
Date: 2020.12.07
Features:
- Updated to 1.1.
Changes:
- Adjusted prototypes to base game 1.1.0 standard.
- Updated line attack animations to base game 1.1.0 standard.
Graphics:
- Upgraded technology mipmap icons to size 256.
Version: 1.0.0
Date: 2020.09.10
Features:
- Updated to 1.0.
Version: 0.18.3
Date: 2020.09.10
Balancing:
- Increased laser sniper rifle range to 48. (was 36.)
- Applied laser sniper rifle minimum range to 8. (was none.)
- Reduced movement slowdown factor of laser sniper rifle to 95%. (was 100%, thus unmovable.)
- Laser sniper rifle uses target priority on units with higher health.
Optimisations:
- Code refactoring.
- Improved library code.
Graphics:
- Adjusted laser beam source offset.
Version: 0.17.14
Date: 2020.09.10
Balancing:
- Increased laser sniper rifle range to 48. (was 36.)
- Applied laser sniper rifle minimum range to 8. (was none.)
- Reduced movement slowdown factor of laser sniper rifle to 95%. (was 100%, thus unmovable.)
- Laser sniper rifle uses target priority on units with higher health.
Optimisations:
- Code refactoring.
- Improved library code.
Graphics:
- Adjusted laser beam source offset.
Version: 0.18.2
Date: 2020.04.02
Locale:
- Weapon descriptions are generated from stats directly. (was using hard-coded strings.)
Version: 0.17.13
Date: 2020.04.02
Locale:
- Weapon descriptions are generated from stats directly. (was using hard-coded strings.)
Version: 0.18.1
Date: 2020.02.13
Changes:
- Changed battery equipment matching to by type. (was by name.)
Version: 0.17.12
Date: 2020.02.13
Changes:
- Changed battery equipment matching to by type. (was by name.)
Version: 0.18.0
Date: 2020.02.04
Features:
- Updated to 0.18.
Graphics:
- Upgraded mipmap icons to size 128.
Version: 0.17.11
Date: 2020.02.04
Features:
- Introduced hotkey (default: Shift-K) to recharge energy weapons.
Version: 0.17.10
Date: 2020.01.07
Locale:
- Added strings for modifier description, for when "Schall Tank Platoon" is not enabled.
- All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.9
Date: 2019.11.28
Modding:
- Added remote interface supporting additional charges (ammo) using the recharge mechanism.
Graphics:
- Added subicon to the weapon icons.
Version: 0.17.8
Date: 2019.11.07
Graphics:
- Updated text style to fit 0.17.75 tooltip changes.
Locale:
- Russian is available. (Credit to Dragonling.)
Version: 0.17.7
Date: 2019.08.08
Features:
- Recharging weapons will now use up all energy of a battery before going for next one.
Version: 0.17.6
Date: 2019.08.01
Locale:
- Brazilian Portuguese is available. (Credit to NickFury23.)
Version: 0.17.5
Date: 2019.05.06
Changes:
- Renamed character-related variables to base game 0.17.35 standard.
- Changed migration script.
Version: 0.17.4
Date: 2019.04.19
Features:
- Support for "Schall Primary Battery" mod, for reasonable relaxing of requirement.
Balancing:
- Reduced rate of fire of laser rifle to 4/s. (was 12/s.)
- Reduced damage bonus of laser rifle to +150%. (was +200%.)
Version: 0.17.3
Date: 2019.04.04
Locale:
- Grammatical corrections.
Version: 0.17.2
Date: 2019.03.24
Bugfixes:
- Fixed error caused by inventory checking during sandbox (god) mode. (This mod is not intended for such mode.)
Version: 0.17.1
Date: 2019.03.21
Features:
- Introduced ammo code in recharge mechanism, should help reduce update time a lot.
- Introduced 2 new laser weapons: laser sniper rifle, laser shotgun.
Balancing:
- Adjusted stack and ammo size of most charges, to utilize the new ammo mechanism.
- Adjusted laser machine gun, should reduce update time a lot. Some properties are passed to laser shotgun.
Graphics:
- Added hit animation of chainsaw.
Version: 0.17.0
Date: 2019.03.14
Features:
- Introduced recharge mechanism, ammo charge from personal batteries.
- Introduced 3 laser weapons: laser rifle, laser machine gun, mega laser cannon.
- Introduced 1 physical weapon: chainsaw.
- Introduced shortcut to recharge energy weapons.
Locale:
- English, German, traditional Chinese, simplified Chinese are available.
License:
- Using Bob's Copyright License. Document included.