Experimental recharge mechanism. Introduced energy weapons, which recharge from personal batteries! Currently includes laser rifle, laser sniper rifle, laser shotgun, laser machine gun, mega laser cannon, chainsaw. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Version: 2.0.1 Date: 2024.12.02 Bugfixes: - Fixed startup crash caused by missing references to item sounds.
Version: 2.0.0 Date: 2024.12.01 Features: - Updated to 2.0. - Support for "Quality" mod, with ammo charges having same quality as equipped weapon. Changes: - Adjusted prototypes to base game 2.0.7 standard. - Rewritten library code, to handle the changed 2.0.7 prototype definitions. - Renamed events, shortcuts, and entities for better mod compatibility.
Version: 1.1.1 Date: 2024.12.01 Changes: - Changed the ammo damage and shooting speed effects to be attached to every relevant tech, instead of just specific vanilla tech.
Version: 1.1.0 Date: 2020.12.07 Features: - Updated to 1.1. Changes: - Adjusted prototypes to base game 1.1.0 standard. - Updated line attack animations to base game 1.1.0 standard. Graphics: - Upgraded technology mipmap icons to size 256.
Version: 1.0.0 Date: 2020.09.10 Features: - Updated to 1.0.
Version: 0.18.3 Date: 2020.09.10 Balancing: - Increased laser sniper rifle range to 48. (was 36.) - Applied laser sniper rifle minimum range to 8. (was none.) - Reduced movement slowdown factor of laser sniper rifle to 95%. (was 100%, thus unmovable.) - Laser sniper rifle uses target priority on units with higher health. Optimisations: - Code refactoring. - Improved library code. Graphics: - Adjusted laser beam source offset.
Version: 0.17.14 Date: 2020.09.10 Balancing: - Increased laser sniper rifle range to 48. (was 36.) - Applied laser sniper rifle minimum range to 8. (was none.) - Reduced movement slowdown factor of laser sniper rifle to 95%. (was 100%, thus unmovable.) - Laser sniper rifle uses target priority on units with higher health. Optimisations: - Code refactoring. - Improved library code. Graphics: - Adjusted laser beam source offset.
Version: 0.18.2 Date: 2020.04.02 Locale: - Weapon descriptions are generated from stats directly. (was using hard-coded strings.)
Version: 0.17.13 Date: 2020.04.02 Locale: - Weapon descriptions are generated from stats directly. (was using hard-coded strings.)
Version: 0.18.1 Date: 2020.02.13 Changes: - Changed battery equipment matching to by type. (was by name.)
Version: 0.17.12 Date: 2020.02.13 Changes: - Changed battery equipment matching to by type. (was by name.)
Version: 0.18.0 Date: 2020.02.04 Features: - Updated to 0.18. Graphics: - Upgraded mipmap icons to size 128.
Version: 0.17.11 Date: 2020.02.04 Features: - Introduced hotkey (default: Shift-K) to recharge energy weapons.
Version: 0.17.10 Date: 2020.01.07 Locale: - Added strings for modifier description, for when "Schall Tank Platoon" is not enabled. - All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.9 Date: 2019.11.28 Modding: - Added remote interface supporting additional charges (ammo) using the recharge mechanism. Graphics: - Added subicon to the weapon icons.
Version: 0.17.8 Date: 2019.11.07 Graphics: - Updated text style to fit 0.17.75 tooltip changes. Locale: - Russian is available. (Credit to Dragonling.)
Version: 0.17.7 Date: 2019.08.08 Features: - Recharging weapons will now use up all energy of a battery before going for next one.
Version: 0.17.6 Date: 2019.08.01 Locale: - Brazilian Portuguese is available. (Credit to NickFury23.)
Version: 0.17.5 Date: 2019.05.06 Changes: - Renamed character-related variables to base game 0.17.35 standard. - Changed migration script.
Version: 0.17.4 Date: 2019.04.19 Features: - Support for "Schall Primary Battery" mod, for reasonable relaxing of requirement. Balancing: - Reduced rate of fire of laser rifle to 4/s. (was 12/s.) - Reduced damage bonus of laser rifle to +150%. (was +200%.)
Version: 0.17.3 Date: 2019.04.04 Locale: - Grammatical corrections.
Version: 0.17.2 Date: 2019.03.24 Bugfixes: - Fixed error caused by inventory checking during sandbox (god) mode. (This mod is not intended for such mode.)
Version: 0.17.1 Date: 2019.03.21 Features: - Introduced ammo code in recharge mechanism, should help reduce update time a lot. - Introduced 2 new laser weapons: laser sniper rifle, laser shotgun. Balancing: - Adjusted stack and ammo size of most charges, to utilize the new ammo mechanism. - Adjusted laser machine gun, should reduce update time a lot. Some properties are passed to laser shotgun. Graphics: - Added hit animation of chainsaw.
Version: 0.17.0 Date: 2019.03.14 Features: - Introduced recharge mechanism, ammo charge from personal batteries. - Introduced 3 laser weapons: laser rifle, laser machine gun, mega laser cannon. - Introduced 1 physical weapon: chainsaw. - Introduced shortcut to recharge energy weapons. Locale: - English, German, traditional Chinese, simplified Chinese are available. License: - Using Bob's Copyright License. Document included.