Schall Radar Alignment


Displaying player's position in coordinates. Assist in radar placement and alignment with an indicator. Designed for OCD players who want to have complete radar coverage of the map, for surveillance or showcasing purposes. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Utilities
2 days ago
0.16 - 2.0
3.22K

Changelog

Version: 2.0.1
Date: 2024.12.15
  Features:
    - Options on chunk highlight tint is now using 2.0 "color-setting".
    - Options on chunk highlight opacity has now "0%", equivalent to not showing.
  Gui:
    - Moved GUI positions, to avoid being directly on top of minimap.
  Bugfixes:
    - Updated function calls to cursor ghost to base game 2.0 standard.
Version: 2.0.0
Date: 2024.10.26
  Features:
    - Updated to 2.0.
  Changes:
    - Adjusted prototypes and function calls to base game 2.0.7 standard.
    - More robust coding to existence of rendering objects.
    - Rewritten library code, to handle the changed 2.0.7 prototype definitions.
Version: 1.1.2
Date: 2021.08.12
  Features:
    - Simplified the radar calibration process, to just one-click button in Radar GUI, replacing the old manual mod option values method.
    - Introduced independent sets of calibration settings for each surface.  (was a single set of mod option settings.)
    - Introduced chunk indication to nearest radar placement location.
    - Options on chunk coordinates type.
    - Options on chunk highlight tint.
    - Options on chunk highlight opacity.
  Gui:
    - Radar GUI is added with a calibration button.
  Changes:
    - Renamed settings for better mod compatibility.
  Modding:
    - Added remote interface supporting access of calibration settings.
  Optimisations:
    - Code refactoring.
    - Improved library code.
Version: 1.0.2
Date: 2021.08.12
  Features:
    - Simplified the radar calibration process, to just one-click button in Radar GUI, replacing the old manual mod option values method.
    - Introduced independent sets of calibration settings for each surface.  (was a single set of mod option settings.)
    - Introduced chunk indication to nearest radar placement location.
    - Options on chunk coordinates type.
    - Options on chunk highlight tint.
    - Options on chunk highlight opacity.
  Gui:
    - Radar GUI is added with a calibration button.
  Changes:
    - Renamed settings for better mod compatibility.
  Modding:
    - Added remote interface supporting access of calibration settings.
  Optimisations:
    - Code refactoring.
    - Improved library code.
Version: 0.18.6
Date: 2021.08.12
  Features:
    - Simplified the radar calibration process, to just one-click button in Radar GUI, replacing the old manual mod option values method.
    - Introduced independent sets of calibration settings for each surface.  (was a single set of mod option settings.)
    - Introduced chunk indication to nearest radar placement location.
    - Options on chunk coordinates type.
    - Options on chunk highlight tint.
    - Options on chunk highlight opacity.
  Gui:
    - Radar GUI is added with a calibration button.
  Changes:
    - Renamed settings for better mod compatibility.
  Modding:
    - Added remote interface supporting access of calibration settings.
  Optimisations:
    - Code refactoring.
    - Improved library code.
Version: 0.17.11
Date: 2021.08.12
  Features:
    - Simplified the radar calibration process, to just one-click button in Radar GUI, replacing the old manual mod option values method.
    - Introduced independent sets of calibration settings for each surface.  (was a single set of mod option settings.)
    - Introduced chunk indication to nearest radar placement location.
    - Options on chunk coordinates type.
    - Options on chunk highlight tint.
    - Options on chunk highlight opacity.
  Gui:
    - Radar GUI is added with a calibration button.
  Changes:
    - Renamed settings for better mod compatibility.
  Modding:
    - Added remote interface supporting access of calibration settings.
  Optimisations:
    - Code refactoring.
    - Improved library code.
Version: 1.1.1
Date: 2021.02.14
  Bugfixes:
    - Skipped checks on changed setting irrelevant to this mod.
  Optimisations:
    - Minor code refactoring.
Version: 1.0.1
Date: 2021.02.14
  Bugfixes:
    - Skipped checks on changed setting irrelevant to this mod.
  Optimisations:
    - Minor code refactoring.
Version: 0.18.5
Date: 2021.02.14
  Bugfixes:
    - Skipped checks on changed setting irrelevant to this mod.
  Optimisations:
    - Minor code refactoring.
Version: 0.17.10
Date: 2021.02.14
  Bugfixes:
    - Skipped checks on changed setting irrelevant to this mod.
  Optimisations:
    - Minor code refactoring.
Version: 1.1.0
Date: 2020.12.07
  Features:
    - Updated to 1.1.
  Gui:
    - Minor GUI improvments.
Version: 1.0.0
Date: 2020.11.20
  Features:
    - Updated to 1.0.
Version: 0.18.4
Date: 2020.11.20
  Gui:
    - Minor GUI improvments.
Version: 0.17.9
Date: 2020.11.20
  Gui:
    - Minor GUI improvments.
Version: 0.18.3
Date: 2020.08.13
  Features:
    - Options on number of compass points.
    - Options on units of angles.
    - Options on units of artillery angles.
    - Options on decimal places in angles.
  Gui:
    - Several GUI improvments, including proper tables, styles.
    - Radar GUI is moved to screen part, and is draggable.  (was in left part.)
    - Radar GUI is displaying more information, e.g., distance and azimuth from spawn.
  Optimisations:
    - Code refactoring.
Version: 0.17.8
Date: 2020.08.13
  Features:
    - Options on number of compass points.
    - Options on units of angles.
    - Options on units of artillery angles.
    - Options on decimal places in angles.
  Gui:
    - Several GUI improvments, including proper tables, styles.
    - Radar GUI is moved to screen part, and is draggable.  (was in left part.)
    - Radar GUI is displaying more information, e.g., distance and azimuth from spawn.
  Optimisations:
    - Code refactoring.
Version: 0.18.2
Date: 2020.05.31
  Bugfixes:
    - Fixed conflict with mod "Ghost In Hand".
Version: 0.17.7
Date: 2020.05.31
  Bugfixes:
    - Fixed conflict with mod "Ghost In Hand".
Version: 0.18.1
Date: 2020.05.31
  Features:
    - Display of player's position and indication are also activated when cursor ghost contains radar.
  Gui:
    - Several GUI improvments, including proper tables, styles and using seperate columns.
Version: 0.17.6
Date: 2020.05.31
  Features:
    - Display of player's position and indication are also activated when cursor ghost contains radar.
  Gui:
    - Several GUI improvments, including proper tables, styles and using seperate columns.
  Locale:
    - All locale are moved to separate mod "Schall Language Pack".
Version: 0.18.0
Date: 2020.02.04
  Features:
    - Updated to 0.18.
  Locale:
    - All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.5
Date: 2019.11.14
  Features:
    - Display of player's position and indication are also activated when cursor blueprint contains radar.
Version: 0.17.4
Date: 2019.11.03
  Features:
    - Options on radar grid type.
Version: 0.17.3
Date: 2019.10.11
  Locale:
    - Updated text to fit changes from mod "Scanning Radar" 0.3.2.
Version: 0.17.2
Date: 2019.08.01
  Optimisations:
    - Code refactoring.
  Locale:
    - Brazilian Portuguese is available.  (Credit to NickFury23.)
Version: 0.17.1
Date: 2019.06.15
  Bugfixes:
    - Fixed crash upon pausing in game version 0.17.49.
Version: 0.17.0
Date: 2019.03.01
  Features:
    - Updated to 0.17.
Version: 0.16.3
Date: 2018.12.06
  Features:
    - Support mod "Scanning Radar", which fits radars in a quasi-hexgonal grid instead.
  Locale:
    - Simplified Chinese is available.
Version: 0.16.2
Date: 2018.11.11
  Locale:
    - Russian is available.  (Credit to John_TheCF.)
Version: 0.16.1
Date: 2018.10.30
  Locale:
    - Mod name and description traditional Chinese are available.
  License:
    - Using Bob's Copyright License.  Document included.
Version: 0.16.0
Date: 2018.10.18
  Features:
    - Introduced display of player's position in coordinates and chunks.
    - Introduced indication to nearest radar placement location for complete radar coverage.
    - The UI is only shown while a radar stack is held, thus having only a minimal cost in terms of CPU load.
    - Does not add anything to save game file (unless the game is saved while holding a radar stack).
    - Options to change radar reference chunk position, in case an offset in radar placement is preferred.
    - Options to change radar reveal radius, in case a radar mod is used which have larger coverage.  (Default: 3 chunks)
  Locale:
    - English, German, traditional Chinese are available.