Schall Modules


Various additions and changes about modules that may improve gameplay. Options including allow using productivity modules with beacons, efficiency modules buff, enable multicomponent modules, etc. Multicomponent modules are expensive but powerful. Each of them offers the combined effects of multiple constituent modules, while still using only one single slot. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
3 years ago
0.18 - 1.1
2.05K
Manufacturing

Changelog

Version: 1.1.0
Date: 2021.03.12
  Features:
    - Introducing bicomponent and tricomponent modules, which are composed of two or three vanilla modules as components.  The composite modules will have the combined (but slightly reduced) effects of their components.
    - Options on efficiency modules buff.
    - Options on allowing productivity effects with beacons.
    - Options on enable multicomponent modules.
    - Options on multicomponent modules effect strength.
    - Options on recipe limitation on tricomponent modules.
  Locale:
    - English is available.
    - Other languages are available in separate mod "Schall Language Pack".
  License:
    - Using Bob's Copyright License.  Document included.
Version: 1.0.0
Date: 2021.03.12
  Info:
    - Almost identical to version 1.1.0, slightly modified to work with game 1.0.
  Features:
    - Introducing bicomponent and tricomponent modules, which are composed of two or three vanilla modules as components.  The composite modules will have the combined (but slightly reduced) effects of their components.
    - Options on efficiency modules buff.
    - Options on allowing productivity effects with beacons.
    - Options on enable multicomponent modules.
    - Options on multicomponent modules effect strength.
    - Options on recipe limitation on tricomponent modules.
  Locale:
    - English is available.
    - Other languages are available in separate mod "Schall Language Pack".
  License:
    - Using Bob's Copyright License.  Document included.
Version: 0.18.0
Date: 2021.03.12
  Info:
    - Almost identical to version 1.1.0, slightly modified to work with game 0.18.
  Features:
    - Introducing bicomponent and tricomponent modules, which are composed of two or three vanilla modules as components.  The composite modules will have the combined (but slightly reduced) effects of their components.
    - Options on efficiency modules buff.
    - Options on allowing productivity effects with beacons.
    - Options on enable multicomponent modules.
    - Options on multicomponent modules effect strength.
    - Options on recipe limitation on tricomponent modules.
  Locale:
    - English is available.
    - Other languages are available in separate mod "Schall Language Pack".
  License:
    - Using Bob's Copyright License.  Document included.