Put circuit network subgroup into a separate new “Circuit” group tab, containing all vanilla and most modded circuit components. Designed for players who tried to find circuit components in the “Logistics” tab. (Locale: English, Deutsch, 正體中文, Português Brasileiro) To fellow modders: Please consider putting your modded circuit components in this group as well! Only minor modifications are needed. Instructions included in FAQ.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.0 Date: 2020.12.07 Features: - Updated to 1.1. Changes: - Adjusted prototypes to base game 1.1.0 standard.
Version: 1.0.1 Date: 2020.11.05 Features: - New "circuit-input" subgroup. (Credit to mk-fg.)
Version: 0.18.1 Date: 2020.11.05 Features: - New "circuit-input" subgroup. (Credit to mk-fg.)
Version: 0.17.1 Date: 2020.11.05 Features: - New "circuit-input" subgroup. (Credit to mk-fg.)
Version: 1.0.0 Date: 2020.09.10 Features: - Updated to 1.0.
Version: 0.18.0 Date: 2020.07.30 Features: - Introduced 1 new item group: circuit. - Options on order of group tab. (Default: After “Logistics” tab.) - Options on individual combinator subgroups. (Default: Off.) Locale: - English is available. - Other languages are available in separate mod "Schall Language Pack". License: - Using Bob's Copyright License. Document included.
Version: 0.17.0 Date: 2019.07.30 Info: - Almost identical to version 0.18.0, slightly modified to work with game 0.17. Features: - Introduced 1 new item group: circuit. - Options on order of group tab. (Default: After “Logistics” tab.) - Options on individual combinator subgroups. (Default: Off.) Locale: - English is available. - Other languages are available in separate mod "Schall Language Pack". License: - Using Bob's Copyright License. Document included.