Schall Alien Loot


Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)

Content
3 days ago
0.16 - 2.0
22.2K
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i [Pending] Alien ore productivity research

17 days ago

Thank you for keeping your mods up to date.

One possible new research for this mod now that 2.0 allows for recipe productivity technologies is an alien loot productivity research that increases the amount of raw materials you get from alien ores. I'm not sure if this would better fit into Alien tech or this mod, it's up to you.

7 days ago

Yes, this is right in my to-do list, when I heard that recipe productivity (like processing unit, steel plate) is a thing.

"Schall Alien Tech" current tech tree is purely military (turrets, guns, ammo), and I always think it is largely inadequate.
Here now is a great chance to develop some production tech (together with some other civilian/non-combat tech) as a somewhat big tech tree, with the current military tech fully integrate into it.

"Schall Alien Loot" will stay as a pure resources mod. I think it is easier to manage this way.

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