A fork of Strath's ScanningRadar mod. A scanning radar that sweeps an arc. Control range, speed, arc, and direction via circuit network signals, now supporting blueprints!
Mods introducing new content into the game.
Version: 0.4.2 Date: 2023-04-15 Minor Features: - Added integration with a Schall Virtual Signal (https://mods.factorio.com/mod/SchallVirtualSignal) mod. Changes: - Added FAQ
Version: 0.4.1 Date: 2023-04-15 Bugfixes: - Additional Power Units now correctly nest radar's collision box so they're now always powered if the parent radar is.
Version: 0.4.0 Date: 2023-04-15 Major Features: - Initial blueprint compatibility - Connection point is now a separate entity located near the radar Changes: - Scanning radars are no longer considered as pumps - Scanning radars now leave corpses - Scanning radars can now be deconstructed by robots - Internal changes & optimizations
Version: 0.3.4 Date: 2020-12-27 Changes: - Updated for 1.1
Version: 0.3.3 Date: 2020-01-31 Changes: - Updated for 0.18
Version: 0.3.2 Date: 2019-04-27 Changes: - Radius values now use tiles rather than chunks! - Use actual backlog of chunks to be generated to retard scan Bugfixes: - Corrected issue with height/width limited surfaces
Version: 0.3.1 Date: 2019-03-24 Changes: - Updated for 0.17 Bugfixes: - Scan no longer stalls when radius is changed while new chunks are being charted
Version: 0.3.0 Date: 2019-01-27 Bugfixes: - Corrected behavior when begin and end angles are constrained Minor Features: - Changed minimum speed in mod options to zero to disable until given a signal - Added signal information to mouse-over of item and recipe
Version: 0.2.9 Date: 2018-06-17 Bugfixes: - Invalid entity was referenced when hidden entity destroyed
Version: 0.2.8 Date: 2018-05-13 Bugfixes: - Only call force.chart() once per chunk per scan - Corrected for floating point error near zero degrees - Inner radius specified by signal was not limited Minor Features: - Added option to disable additional power usage Changes: - Pause sweep while game generates new map data - Step size increased to full chunk on outside diameter per step - Polished prototype entries
Version: 0.2.5 Date: 2018-05-02 Bugfixes: - Quick fix for mining, seems to fix bot mining as well
Version: 0.2.4 Date: 2018-03-18 Compatibility: - Some mods requires all items to have a 32 pixel icon
Version: 0.2.3 Date: 2018-03-18 Major Features: - Signal input support added, can control: [R]adius, Scanning radius in chunks [D]irection, 1 for Clockwise, -1 for Counterclockwise [S]peed, 1 (slow) - 10 (fast) [B]egin angle, 0-360, sweep constraint [E]nd angle, 0-360, sweep constraint [N]ear range, near limit scanning radius [F]ar range, outer limit scanning radius (equivalent to [R]) - Can enable/disable radar with condition - Power usage scales with speed and radius Minor Features: - Able to configure default scanning speed Changes: - Switched from Bresenham's circle algorithm to trig based calculation
Version: 0.1.1 Date: 2018-03-13 Minor Features: - Able to configure direction of rotation
Version: 0.1.0 Date: 2018-03-11 Major Features: - Initial release