Safe Start


Bad news: You crash-landed on a planet infested by hostile natives. Good news: You managed to put 'er down in the only secure area! The Safe Start mod can surround your Nauvis starting area with a perimeter canal, protecting you from enemy expansion, and/or a tree buffer to contain pollution. Biters will be cleared from the safety zone (achievements unaffected). Customize the number of chunks out from the spawn point to protect as well as the canal width, plus some other goodies.

Tweaks
6 hours ago
2.0 - 2.1
708
Enemies Environment Cheats

Changelog

Version: 0.14.0
  Changes:
    - 2.1 support
    - Added a changelog using the official formatting rules.
    - Fancy new thumbnail (AI-generated)
Version: 0.12.0
  Features:
    - Added setting to rotate the chosen shape between -45 and 45 degrees.
    - Rotation has no effect on the 'circle' shape.
    - Future shapes will also support rotation.
  Changes:
    - Removed 'diamond' shape (same as a square rotated 45 degrees).
Version: 0.11.2
  Features:
    - Added setting to include essential rocket-launching resources inside the safety zone if not supplied by the map.
Version: 0.10.8
  Changes:
    - Removed the 'rotation' setting that was included in the prior release. It is not ready and will return in a future release.
Version: 0.10.7
  Optimizations:
    - The mod now does its work at the beginning of a new game then completely shuts itself down to preserve UPS.
    - The mod now pre-generates the canal before the first tick, meaning even if you never explore out to the perimeter it will still be there.
  Bugfixes:
    - Fixed aggressive biter settings expanding into the safety zone before the player is ready, which could happen in the previous version.
  Balancing:
    - Crude oil tiles have higher yields and are not water-adjacent to allow for pumpjacks.