Requirement of having lamps is not heavily enforced as they are generally the most useless fixtures. However, distributing high amount of them all over the factory no longer looks like such a pointless exercise, after the night stoped appearing so ridiculously inconsequantial.

by ouk_ouk

Allows to adjust length of the day and choose brightness and color of the night, zoom-to-map, night-vision and so on. (This is a purely graphical change which does not affect the game mechanics.) By default it is set to dark night, green nightvision and desaturated zoom-to-map. "Factory moves fast, growth and maintenance required, nature does not let."

Tweaks
11 months ago
1.1 - 2.0
2.45K
Environment Cheats

i Shorten The Mod Name

5 months ago

because of how absurdly long the mod name is, the mod settings menu becomes super wide and goes off screen. like the entire name of the mod could be put in the description rather than the mods name. It's not fun having to adjust the games GUI scale every time I go to my mod settings cause of how absurdly wide the menu gets because of the mod name.

5 months ago

I've got to agree with u/joshissac. While I don't hate the schtick in principal, it's impracticalities are annoying.

5 months ago

I was just about to post the exact same thread after having to adjust the window (twice the width of my screen) several times in order to configure other mods.

GUIs could ellipsize long texts though.

10 days ago

OK, in my infinite wisdom and mercy, I might consider doing something about this, if it really causes some significant problems.
As far as I've seen, the game tends to handle the long name rather well. I mean, Kovarex has seen this mod and fixed the interface in a few places before preventing any future mods from having such a long name }:‑)

The mod settings windows seems functional to me, so I must ask for further information. How can I reproduce the problem?

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