This mod allows a roboport to insert ghosts in its range to the logistic network
Version: 1.0.13 Date: 05-07-2024 Minor Features - [Implement entities to upgrade](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/35) - [Implement landfill](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/36)
Version: 1.0.12 Date: 30-06-2024 Minor Features - [Impossible to apply a blueprint of a roboport on an existing roboport](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/32) - [Cliff explosives are not propagated](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/33)
Version: 1.0.11 Date: 02-04-2024 Bugfixes - [Only one ghost is sent](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/30) Major Features - [Add requests for modules](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/31)
Version: 1.0.10 Date: 26-02-2024 Bugfixes - [Crash when creating ghost rails](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/27)
Version: 1.0.9 Date: 26-02-2024 Bugfixes - [in a new game, no ghost is recognized](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/23) - [Ghosts are delivered as positiv signals (+1)](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/24)
Version: 1.0.8 Date: 09-02-2024 Info - [wrong dependancy to base (Is > instead of >=)](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/21)
Version: 1.0.7 Date: 27-01-2024 Bugfixes - [if an entity which doesn't have ghost is destroyed, it generates a crash](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/18)
Version: 1.0.6 Date: 27-01-2024 Bugfixes - [if an entity which doesn't have ghost is destroyed, it generates a crash](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/18)
Version: 1.0.5 Date: 27-01-2024 Bugfixes - [Crash when setting an entity near an existing robport, after installing the mod](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/16)
Version: 1.0.4 Date: 27-01-2024 Bugfixes - [Call to framework not updated](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/14) - [Migration call on_built for existing roboports](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/15)
Version: 1.0.3 Date: 27-01-2024 Bugfixes - [error while loading issues](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/11)
Version: 1.0.2 Date: 27-01-2024 Optimizations - [Set count of Ghosts as negative](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/9)
Version: 1.0.1 Date: 27-01-2024 Changes - [Update to adapt to the new dependancies structure](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/7)
Version: 1.0.0 Date: 16-01-2024 Major Features - [Update to Factorio 1,1](https://api.github.com/repos/Hermios/Roboport_Ghosts_to_logistic_network/issues/2)
Version: 0.2.1 Date: 16-01-2024 Improvements: - Create changelog file Changes: - Require HermiosLibs
0.2.0 Update: -Compatible with 0.17 - Compatible with current saved games: When opening the Gui of a roboport which doesn't have the function, this one is automatically added. It is then required to check the activation to make it work. Fix: - Blueprint can be used - Copy of properties for a roboport Improvements: - Option to activate/deactivate the function for each roboport.(If deactivated, improves UPS latency). By default, it is deactivated - Frequency of chek reduced for a better UPS Latency. Configurable in the options
0.1.2 Fix: - critical bugs