When marking multiple turrets for deconstruction within range of one another it seems that those turrets will try to deconstruct each other. This makes it so the turrets will just sit there waiting to be deconstructed, this throws up the missing construction robots warning.
I have released a fix that should prevent self-assignment for deletion, and chain deconstruction now relies on an 'outer first' logic so that there will hopefully be no orphaned turrets on mass deconstruction jobs
the missing bot warning is an engine thing, nothing I can do about it afaik :(