After installing your mod, my friend and I are sometimes kicked off the server due to desynchronization when we place ghosts within the turrets' range. Restarting the server sometimes helps, but only temporarily. If I remove your mod, the problem goes away. I can provide my mod pack, server save file, and logs. Mod version: 1.4.1; game version: 2.1.13
This is probably caused by turret routing being in local-only Lua tables which can cause desync, I will move them to persistent storage, that should help (although I dont really play multiplayer so you will have to test it yourself)