There is a considerable problem regarding the player's logistic slots, and results in accidental dupes when working with a mixture of bots and repair turrets.
- Place repair turret and provide it power.
- Pick a building (we'll call 'X')
- Place a copy of it in your trash slot for logistics, but ensure it isn't removed, nor are you in range of the logistics
- Place a ghost of X into the world in range of a repair turret
- Ensure no other copies of X exists in your inventory
- Step into logistics field
- You should see X placed, but the item was not removed from your inventory when placing
This is an OLD bug that plagued the original, mod which I had hoped was fixed as well XD Ideally I'd love for this to be fixed for 2.1, but I understand how development of modding goes, so no real rush.