Triangle inequality filtering is a postprocessing step where we remove 'redundant' paths
I didn't realize base RSC did this sort of thing, but yeah, checking the logs I do see some other "redundant" paths being removed, and those make a lot more sense (I think there was a Vulcanus to Secretas one in my testing, that made sense to remove)
this may be more an issue with 3rd party game balance
OMNI seems to position itself as a post-SSE planet, since (as stated by valneq) it requires Promethium Science. I do wonder if this should be handled either by OMNI itself, or by a third party patch mod, since OMNI probably shouldn't have those connections to Secretas and Paracelsin (assuming its actual location is somewhere outside of the nauvis system, not as close as it appears visually on the map)
I have no idea what needs to be done to fix/improve the math/logic within RSC, but I could just implement the patch through RS Compat (as it was originally requested).
Marking Aquilo-SSE as non-removable by RSC (if OMNI + Secretas/Paracelsin installed), then cutting the alternative paths to OMNI if they exist (since it makes sense that player should have to exit nauvis system via SSE, in order to reach a planet located outside the nauvis system).
Might probably need to add some other conditionals in there to deal with things like Outer Rim, Asteroid Belt, Void Processing, Shattered Planet, etc (the usual suspects) shifting things around, but something like that in general